People use computers more extensively these days than ever before, and it is so extensive in our modern world that even children have access to these devices to play games or watch videos. This essay discusses the disadvantages of playing digital games on computer devices by youngsters and suggests some measures to reduce such negative effects.
Gone are the days when children dreamed of becoming doctors and
nurses – today’s children want to become YouTubers or vloggers.
According to a survey of 1,000 children aged six to 17, more than three
quarters of them say they’d consider a career in online videos. (Adapted
from https://www.dailymail.co.uk/news/article-4532266/75-cent-
children-want-YouTubers-vloggers.html)
It is dangerous for kids to aspire to become a YouTube sensation.
To what extent do you agree or disagree?
Most people are worried about young children playing video games, what problems might these games cause as a whole to society and individuals? What solutions can you suggest to reduce these problems.
Some people have argued that video games are a waste of time, and people should spend their time and money on better hobbies. Do the advantages of video games outweigh the disadvantages ?
Some people regard video games as useful educational tool. Others, however, believe that video games are having an adverse effect on the people who play them. In your opinion, do the drawbacks of video games outweigh the benefits?
Gone are the days when children dreamed of becoming doctors and nurses – today’s children want to become YouTubers or vloggers. According to a survey of 1,000 children aged six to 17, more than three quarters of them say they’d consider a career in online videos. (Adapted from https://www.dailymail.co.uk/news/article-4532266/75-cent-children-want-YouTubers-vloggers.html)
It is dangerous for kids to aspire to become a YouTube sensation.
To what extent do you agree or disagree?
nowadays children watch a lot of tv and play video games. however, some people think that it is not good for a child's mental health. to what extent do you agree or disagree with this view?
Gaming has become a popular e-sport and has been included in some regional and international sports events. Some people advocate this, claiming that there is almost no risk of injury with e-sports; others are worried that the increasing popularity of competitive gaming tournaments may exacerbate video game addiction among young people. Write an essay of about 250 words to present your opinion on this issue. Give reasons and specific examples to support your position.
**Some people regard video games as harmless fun, or even as a useful educational tool.Others, however, believe that videos games are having an adverse effect on the people who play them. In your opinion, do the drawbacks of video games outweigh the benefits?**
Some people think that school should stop teaching students by using books, because students find them boring and that children can learn from films, TV, video games and computer instead. To what extend do you agree?
Some think that it is more important for children to engage in outdoor activities instead of playing video games. To what extent to you agree or disagree?
The main purpose of public libraries is to provide books and they do not waste their limited resources and space on providing expensive hi tech media such as computer software ,videos and dvd . to what extent do you agree or disagree with statement.
38.Some people think that games can help children to develop a wide range of skills, while others believe that video games have a negative impact on children. Discuss both these views and give your own opinion.
Q. Violence and crime have increased in most major cities of the world. Some people say this is because children now play violent video games online. To what extent do you agree or disagree?
The line chart below shows the percentage of of people in different age groups who played video games more than ten hours a week between 1984 and 2003
The line graph shows the number of video game discs that were bought in four months in 2014 from 4 different game stores, and the pie chart shows the percentage of games that had highest sales over this time.
Some people regard video games as harmless fun or even as useful educational tool. Othera, however, believe that video games are having an adverse effect on the people who play them. In your opinion do drawbacks of video games outweigh the benefits?
Some people regard video games as harmless fun, or even as a useful educational tools. Others, however, believe that video games are having an adverse effect on the people who play them. In your opinion, do the drawbacks of video games outweigh the benefits?
In order to learn about the way other people in the world live, it is better to look at film or video records than written documents. To what extent do you agree or disagree with this idea?
Video records are better to learn about the way other people in the world lives than written documents. To what extent do you agree or disagree?
Question: The table illustrates the proportion of income spent by adults and children on four common items (food, electronic equipment, music, and videos) in the UK in 1998. Summarize the key trends shown in the table. Compare the spending patterns between adults and children, as well as between men and women, boys and girls. Highlight any significant differences in spending behavior.
The use of violence in music lyrics, video games and films seen by children is causing concern in many societies. What problems may be caused by this type of violent imagery, and what steps could be taken to lessen the impact on young people?
“Public libraries should only provide books and should not waste their limited resources on expensive high-tech media such as software, videos or DVDs. Do you agree or disagree?”
Some people believe that the violence shown in movies and video games has a damaging effect on society. While others believe that these don’t have an influence on people’s behaviour. What is your opinion?
The main purpose of public libraries is to provide books, and they should not waste their limited resources and space on providing expensive hi-tech media such as computer software, videos and DVDs. To what extent do you agree or disagree with this statement? Give reasons for your answer and include any relevant examples from your own experience or knowledge.
Nowadays many people have access to computers and a large number of children enjoy playing video games.What are theadvantages and disadvantages of playing video games for children?
Nowadays children watch lot of TV and play video games. However, some people think that these activities are not good for a child’s mental health. To what extent do you agree or disagree?
Many parents complain about violence promoted to their children through video games, TV programs and other medias. Why is it happening? What can be the solution for it? Give your opinion and include relevant examples.
Some people regard video games as harmless fun, or even ass a useful educational tool. Others, however, believe that videos games are having an adverse effect on the people who play them. In your opinion, do the drawbacks of video games outweigh the benefits?
some parents worried about increasing level of violence in T.V, video games and other types entertainment for children leisure. how does this affect children . how do you think problem can be tackled?
Nowadays many people have access to computers and a large number of children enjoy playing video games. What are the advantages and disadvantages of playing video games for children? (Band 8,5)
Nowadays, young people spend much of their time watching TV and playing video games. Some people think these activities are bad for a young person's mental and physical health. Do you agree or disagree?
nowadays many people have acces to computers and a large number of children enjoy playing video games. what are the advantages and disedvantages of playing video games for children?
Some people think that the crime among teenagers is increasing because of violent video games. To what extent you agree or disagree?
Young people have been gradually far away from reading stories since they have access to a huge range of stories online in the form of video games or movies. To what extent do you agree or disagree with the statement?
the table show the average length of video advertisements on the internet and average length of time viewers spend watching them summarise the information by selecting and reporting the mian features, and make comparisions where revelant.
Gone are the days when children dreamed of becoming doctors and nurses – today’s children want to become YouTubers or vloggers. According to a survey of 1,000 children aged six to 17, more than three quarters of them say they’d consider a career in online videos. (Adapted from --DELETED LINK-- children-want-YouTubers-vloggers.html) It is dangerous for kids to aspire to become a YouTube sensation. To what extent do you agree or disagree?
People today don't make good use of their time and spend too much time watching TV and playing video games instead of participating in more productive activities. Do you agree or disagree?
Nowadays, the trend of playing video games has become most popular in our social life. Most people complain that these games have influenced their kids' life and health development. In this essay, I will discuss my opinion.
Video records are a better way to learn about the way other people live in the world live rather than written documents. To what extend do you agree or disagree?
Some people think that video games can help children to develop a wide range of skills, while others believe that video games have a negative impact on children. Discuss both views and give your own opinion.
Some people believe that time spent on televiosion, video and computer games can be beneficial to children. Others believe this has a negative effects on a child. Discuss both views and give your own opinion.
Most Children want to watch the same TV programmes or play the same video games as their friends. Do you think parents should allow their children to do this ?
Some people regard video games as harmless fun, or even as a useful educational tooL Others, however, believe that videos games are having an adverse effect on the people who play them. In your opinion, do the drawbacks of video games outweigh tne benefits?
The table and chart below show the time spent at leisure and household activities in Britain. Summarise the information by selecting and reporting the main features and make comparisons where relevant. Leisure activities (Average Men Women minutes per day) TV, video, radio Reading Sport 137 118 18 19 15 11 Household activities (Average minutes per day) cooking and washing shopping repair clothes washing and ironing Men Women
Some people think visual images (e.g. photographs videos) in a news story can accurately tell what happened. Others think it cannot tell the full news story. Discuss both and give your own opinion.
Gone are the days when children dreamed of becoming doctors and nurses – today’s children want to become YouTubers or vloggers. According to a survey of 1,000 children aged six to 17, more than three quarters of them say they’d consider a career in online videos. (Adapted from https://www.dailymail.co.uk/news/article-4532266/75-cent-children-want-…) It is dangerous for kids to aspire to become a YouTube sensation. To what extent do you agree or disagree?
In many cities, the use of video cameras in public places is being increased in order to reduce crime, but some people believe that these measures restrict our individual freedom. Do the advantages of video surveillance outweigh the disadvantages?
nowadays many people have access to compters and a large number of children enjoy playing video games .what are the advantages and disadvantages of playing video games for children?
The pie charts depict online sales for Canadian retailers in 2005 and 2010. Overall, electronic appliances and food were the most commonly purchased items online during both years. In 2005, electronic appliances were the top-selling product, accounting for 35 percent of online sales, followed by home furnishings at 22%. Food and beverages represented 22% of the total online market, whilst video games made up the smallest share at 18 percent. However, the trend shifted by 2010. Although electronic goods still made up a significant portion of sales at 30%, they were no longer the top-selling category. Food and beverages took the lead, comprising a percentage of 32% of total sales. Video games moved into third place, accounting for 23% of online purchases, while home furnishings dropped to the lowest position, representing just 15 percent. In summary, electronics was consistently represented as a key segment of Canada's online market throughout both years.