Nowadays, children watch a lot of TV and play video games. However, some think that these activities are not beneficial for a child’s mental health. To what extent do you agree or disagree?
Children nowadays are spending too much time playing video games and very little time playing sports. Why is this happening? Is this a positive or negative development?
Some people regard video games as harmless fun, or even as a useful educational tool. Others, however, believe that video games are having an adverse effect on the people who play them. In your opinion, do the drawbacks of video games outweigh the benefits?
The charts below show information about the annual profits, the final stock prices and the market share of five different video game companies in 2022.
In many countries, an crease in crime has been blamed on violent images on TV and computer video games. agree or disagree?
The line chart below shows the percentage of of people in different age groups who played video games more than ten hours a week between 1984 and 2003
In order to learn the way other people in the world live,it is better to look at flim and video records than written docuemnts.To what extent do you agree or disagree?
Some people think that violent films and video games have negative effects on people and should be banned. Others think that they are just relaxation sources. Discuss both sides and give your own opinion.
In order to learn about the way other people in the world live, it is better to look at film or video records than written documents. To what extent do you agree or disagree with this idea?
Some people think that violent films and videogames have negative effects on people and should be banned. Others think that they are just relaxation sources. Discuss both sides and give opinion.
The pie charts illustrate the online sales for Canadian retailers in 2005 and 2010. Overall, both electronic appliances and foods were the most purchased via the Internet. During the year 2005, the most sold product was electronic appliances with 35% whilst the second most purchased via online shopping was home furnishings with 22% from all the vending. Comes after food and beverage and video games with the former taking 22% of the global online market and the latter representing the smallest proportion at 18% Nonetheless, the trend has changed 5 years after in 2010. Indeed, Electronic goods still represented an important part of the total sales with 30%, but weren’t the first product to be sold. Food and beverage took the lead with a proportion of 32% of the total sales. In addition, video games came in the 3rd position representing 23% of online purchases in Canada whilst home furniture became the last position of online bargains with 15%. In general, electronics have always represented an important part of the online market in Canada.
Some parents are worried about the increasing level of violence in TV, videos games & other types of entertainment for children’s leisure. How does this affect children? How do you think problem can be tackled?
Gone are the days when children dreamed of becoming doctors and nurses – today’s children want to become YouTubers or vloggers. According to a survey of 1,000 children aged six to 17, more than three quarters of them say they’d consider a career in online videos. (Adapted from --DELETED LINK-- children-want-YouTubers-vloggers.html) It is dangerous for kids to aspire to become a YouTube sensation. To what extent do you agree or disagree?
Children of ages 7-11 now spend more time watching television and/or playing video games than before. What are the effects of this on children, family and society?What are the possible solutions to this situation ?
“Public libraries should only provide books and should not waste their limited resources on expensive high-tech media such as software, videos or DVDs. Do you agree or disagree?”
Nowadays many people have access to computers and a large number of children enjoy playing video games.What are the advantgaes and disadvantages of playing video games for children?
In many countries, an increase in crime rate has been blamed on violent images on television and in computer and video games. To what extent do you agree or disagree with this opinion?
Violence and crime have increased in most major cities of the world. Some people say this is because children now play violent video games online. To what extent do you agree or disagree
Some people are concerned that children spend too much time on computers – playing games, chatting and watching videos. But all this time is actually good preparation for children, who will have to spend many hours working on computers throughout their education ad their working lives. To what extent do you agree or disagree with this statement? Give reasons for your answer and include any relevant examples from your own knowledge and experience.
The growth in crime among teenagers can be attributed to an increase in the use of violent video games. To what extent do you agree or disagree?
Scientist agree that many people eat too much chunk food and it is damaging their health. Some people think that this problem can be solved by educating people while others believe that this education will not work. Discuss both video and give your opinion.
Nowadays, many people have access to computers and a large number of children enjoy playing video games. What are the advantages and disadvantages of playing video games for children?
nowadays children watch a lot of tv and play video games. however, some people think that it is not good for a child's mental health. to what extent do you agree or disagree with this view?
Some people think that schools stop teaching students by using books, because students find them boring and that children can learn from films, TV, video games and computer instaed. To what extent do you agree or disagree?
Some people say the age of books is past. The information will be presented by videos, computers, televisons, films. Others think the book and the written words will be necessary for spread information and complete educations. Discuss both views and give your opinion.
The main purpose of public libraries should to provide books. Public libraries should not spend their limited resources on computer software, videos. To what extent do you agree or disagree
3.The availability of entertainment such as video games on handheld devices are harmful to individual and to the society they live in. To what extent do you agree and disagree?
The uses of violence in music lyric, video games and films seen by children is causing concern in many societies. What problems may be caused by this type of violent imagery, and what steps could be taken to lessen the impact on young people?
Some people think visual images (e.g. photographs videos) in a news story can accurately tell what happened. Others think it cannot tell the full news story. Discuss both and give your own opinion.
In this present time, CCTV is widely used in public areas in many cities for crime prevention. Whereas some humankind consider this measure to be an invasion of privacy, I contend that the advantages of using video cameras surpass its disadvantages.
It is evident from the pie charts that only food&beverage and video games sectors faced any growth, whereas two left ones (home furnishings and electronics) had a moderate decrease.
The table below shows the percentage of households with selected electronic goods in New Zealand in 2002 and 2020. Summarize the information by selecting and reporting the main features, and make comparisons where relevant. Electronic goods in New Zealand households % of households with 2002 2020 Washing machine 97 98 Color TV 95 99 Computer 50 78 Cell phone 20 80 Video recorder 75 60 Dishwasher 45 55 Digital camera 2 40
A lot of children spend time on social media surfing the internet and playing video games which hurts their studies and grades and makes them experience loneliness and health problems such as obesity. What is the reason behind this? What can the parents do to prevent it?
Some people think that books should be stopped in schools that film videos and computer should be used to what extent do you agree
Topic: Nowadays many people have access to computers and a large number of children enjoy playing video games. What are the advantages and disadvantages of playing video games for children?
3. Many people today are worried about young children using video games. what problems might these games cause for children and society as a whole.? How could these problems be reduced.?
Nowadays you can find instructional videos for just about any crime you can think of. What possible effects can this have on individuals and society? Provide specific reasons and examples to support your answer.
Nowadays, distance-learning programmers have gained in popularity( those teaching programmers that involve the use of written materials, video, television and the internet), but some people argue that courses can never be taken as good as those by attending a college or university in person. To what extent do you agree or disagree?
The availability of entertainment such as video games on handheld devices are harmful to individual and to the socity they live in. To what extent do you agree or disagree?
Some people believe that time spent on television, video and computer game can be beneficial to children. Others believe this has negative effects on a child. Discuss both views and give your own opinion. Give reasons for your answer and include any relevant examples from your opinion.
The table and chart below show the time spent at leisure and household activities in Britain. Summarise the information by selecting and reporting the main features and make comparisons where relevant. Leisure activities (Average Men Women minutes per day) TV, video, radio Reading Sport 137 118 18 19 15 11 Household activities (Average minutes per day) cooking and washing shopping repair clothes washing and ironing Men Women
38.Some people think that games can help children to develop a wide range of skills, while others believe that video games have a negative impact on children. Discuss both these views and give your own opinion.
**Some people regard video games as harmless fun, or even as a useful educational tool.Others, however, believe that videos games are having an adverse effect on the people who play them. In your opinion, do the drawbacks of video games outweigh the benefits?**
Q. Violence and crime have increased in most major cities of the world. Some people say this is because children now play violent video games online. To what extent do you agree or disagree?
Some people think that books should be stopped in school and that video films and computers should be used instead. To what extent do you agree?
Some people believe that time spent on television, video and computer games can be valuable for children. Others beleve this may have negative effects on a child's development. Discuss both these views and give your own opinion.
Some people regard with those games as a harmless fun, or even as a useful educational tool, others, however, believe that video games are having an adverse effects on the people who played them. In your opinion, do the drawbacks of video games outweigh the benefits?
public libraries should only provide books and should not waste their limited resources on expensive high - tech media such as software , video pr DVDs. Do you agree or disagree?
Nowadays many people have access to computers and a large number of children enjoy playing video games. What are the advantages and disadvantages of playing video games for children? (Band 8,5)
The pie charts depict online sales for Canadian retailers in 2005 and 2010. Overall, electronic appliances and food were the most commonly purchased items online during both years. In 2005, electronic appliances were the top-selling product, accounting for 35 percent of online sales, followed by home furnishings at 22%. Food and beverages represented 22% of the total online market, whilst video games made up the smallest share at 18 percent. However, the trend shifted by 2010. Although electronic goods still made up a significant portion of sales at 30%, they were no longer the top-selling category. Food and beverages took the lead, comprising a percentage of 32% of total sales. Video games moved into third place, accounting for 23% of online purchases, while home furnishings dropped to the lowest position, representing just 15 percent. In summary, electronics was consistently represented as a key segment of Canada's online market throughout both years.