50 Latest Ideo IELTS Topics

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Gone are the days when children dreamed of becoming doctors and nurses – today’s children want to become YouTubers or vloggers. According to a survey of 1,000 children aged six to 17, more than three quarters of them say they’d consider a career in online videos. (Adapted from --DELETED LINK-- YouTubers-vloggers.html) It is dangerous for kids to aspire to become a YouTube sensation. To what extent do you agree or disagree?
Some people regard video games as harmless fun, or even as a useful educational tool. Others, however, believe that videos games are having an adverse effect on the people who play them. In your opinion, do the drawbacks of video games outweigh the benefits?
Nowadays, children are very addiactive of watching television as well as showing videos in smartphones.Some humankind think that playing games like chess,cubic and many more are useful for children's brain whilst other argue that its harmful for juvaliane brain.In this essay,I will discuss both the viewpoints and give my opinion in the trail paragraph.
Some people say the age of books is passed. The information will be presented by videos, computers, televisions, films. Others think the book and the written words will be necessary for spread information and complete educations. Discuss both views and give your opinion.
These days many children spen a lot time playing video games and many parents feel this is very negative. Do you agree or disagree?
The main purpose of public libraries is to provide books, and they should not waste their limited resources and space on providing expensive hi-tech media such as computer software, videos and DVDs. To what extent do you agree or disagree with this statement? Give reasons for your answer and include any relevant examples from your own experience or knowledge.
Some people regard video games as useful educational tool. Others, however, believe that video games are having an adverse effect on the people who play them. In your opinion, do the drawbacks of video games outweigh the benefits?
The main purpose of public libraries is to provide books and they shouldn’t waste their limited resources and space on providing expensive hi-tech media such as computer software, videos and DVDs. To what extent do you agree or disagree with this statement?
Some people think that children shouldn’t watch a lot of TV and play video games due to the negative impacts on their mental health. Others, otherwise, think that TV or video games help chilren be more creative. Discuss both views and give your opinion.
The chart illustrated data of international sales of gaming software, CDs and DVD/Video.
This chart gives information about the number of people who play video games on a computer or device. Summarise the information by reporting the main features and making relevant comparisons. (Around 150 words)
Some people think that books should be stopped in schools and that videos, computers and films should be used instead. To what extent do you agree?
Public library should provide books and not waste their limited resources on expensive high-tech media such as software, applications, videos or DVDs. Do you agree or disagree?
Some people believe that time spent on television, video and computer games can be beneficial to children. Others believe this has negative effect on a children. Discuss both views and give your own opinion.
The table shows the average length of video advertisements on the Internet and the average length of time viewers spend watching them. Summarise the information by selecting and reporting the main features, and make comparisions where relevant.
Some parents are worried about the increasing level of violence in TV, video games and other entertainment for children's leisure. How does this affect the children? How do you think this problem can be tackled
Some people believe that time spent on television, video and computer games can be valuable for children. Others beleve this may have negative effects on a child's development. Discuss both these views and give your own opinion.
The availability of entertainment such as video games on handheld devices are harmful to individual and to the socity they live in. To what extent do you agree or disagree?
The growth in crime among teenagers can be attributed to an increase in the use of violent video games. To what extent do you agree or disagree?
The pie charts illustrate the online sales for Canadian retailers in 2005 and 2010. Overall, both electronic appliances and foods were the most purchased via the internet. During the year 2005, the most sold product was electronic appliances with 35% whilst the second most purchased via online shopping was home furnishings with 22% from all the vending. Comes after food and beverage and video games with the former that took 22% of the global online market and the latter that represented the smallest proportion 18% Nonetheless, the trend has changed 5 years after in 2010. Indeed, Electronic goods still represented an important part of the total selling with 30%, but weren’t the first product to be sold. Food and beverage took the lead with a proportion of 32% of the total sales. In addition, video games came in the 3rd position representing 23% of online purchases in Canada whilst home furnitures became at the last position of online bargains with 15%. In general, electronics have always represented an important part of the online market in Canada.
Some people have argued that videogames are a waste of time, and people should spend their time and money on better hobbies. Compare and contrast the benefits of video games with other hobbies. In your opinion, which is more useful? Why?
Many people today are worried about y oung chi ldren using v ideo games. What problems might these games cause, for chi ldren and society as a whole? How could these problems be reduced?
The main purpose of public librabries is to provide books and they should not waste their limited resources and space on providing expensive hi-tech media such as computer software, videos and DVDs. To what extent do you agree or disagree with this statement.
The main purpose of public libraries is to provide books ,they should not waste their limited resources and space on providing expensive hi tech media such as computer software, videos, DVDs. To what extent do agree or disagree with this statement.
Recall any folk/mythical/religious short story that you might have heard/seen/read as a child and discuss what you liked most about it and how do you see it now as a distinctive social/cultural text with its own moral/ideology and how does it speak to you now.
38.Some people think that games can help children to develop a wide range of skills, while others believe that video games have a negative impact on children. Discuss both these views and give your own opinion.
The chart below gives information about global sales of games software, CDs and DVD or video. Summarise the information by selecting and reporting the main features, and make comparisons where relevant.
These days many people have access to computers and a large number of youngsters enjoy playing video games. Do you think the advantages of playing video games outweigh the disadvantages?
Some people think visual images like photographs or videos can tell information more accurately in a news story, while others think they are not reliable sources. Discuss both these views and give your own opinion. Give reasons for your answer and include any relevant examples from your own knowledge or experience.
Some people regard video games as harmless fun, or even as a useful educational tooL Others, however, believe that videos games are having an adverse effect on the people who play them. In your opinion, do the drawbacks of video games outweigh tne benefits?
A REPORT INDICATED THAT MANY CHILDREN BETWEEN 7 AND 11 SPEND TOO MUCH TIME WATCHING TELEVISION AND / OR PLAY VIDEO GAMES. HOW DOES THE PROBLEM AFFECT THE CHILDREN? WHAT MEASURES CAN BE TAKEN TO CONTROL IT?
Many people now photograph or video their social activities. What might be the reason for this? Does this development have more advantages or disadvantages?
Many people today are worried about young children using video game. What problems might these games cause for children and society as a whole? How could these problems be reduced?
Nowadays, the trend of playing video games has become most popular in our social life. Most people complain that these games have influenced their kids' life and health development. In this essay, I will discuss my opinion.
Some people think that video games are advantageous, while others believe video games are harmful to the people who play them. Discuss both views and give your opinion.
public libraries should only provide books and should not waste their limited resources on expensive high - tech media such as software , video pr DVDs. Do you agree or disagree?
Question: The table illustrates the proportion of income spent by adults and children on four common items (food, electronic equipment, music, and videos) in the UK in 1998. Summarize the key trends shown in the table. Compare the spending patterns between adults and children, as well as between men and women, boys and girls. Highlight any significant differences in spending behavior.
Some people say that the age of books has passed, information can be accessed in videos, computers, televisions, films and so forth. Other people think books and written words will still be essential for information dissemination and education. Discuss both sides and give your opinion.
The availability of entertainment such as video games on handheld devices is harmful to individuals and to the society they live in. To what extent do you agree and disagree?
Video games are very popular with children. However, some parents feel that video games can have a negative impact on their children, but others believe that they may have some positive effects. How do you feel about children playing video games? Give specific reasons and examples to support your opinion.
A report indicated that many children between 7 and 11 years old watch television and/or play video games too much. How does the problem affect? What measures can be taken to control it?
A report indicated that many children between 7 and 11 spend too much time watching tv or playing video games.How does the problem affect the hildren,their families and society?What measures can be taken to control it?
The line chart below shows the percentage of people in different age groups who played video games more than ten hours a week between 1984 and 2003. Summarise the information by selecting and reporting the main features, and make comparisons where relevant.
Many people believe that the public libraries should only provide books and should not waste their money on expensive hi-tech media, such as software, DVD's or videos. Do you agree or disagree?
Some people say that the age of books has passed; information can be accessed via videos, computers, television, films and so forth. Other people think books and written words will still be essential for information dissemination and education. Discuss both sides and give your opinion.
some parents are worried about increasing levels of violence in TV,Video games and other entertainments for Children’s leisure. how does this affects the children? how do you think this can be tackled?
Nowadays, distance-learning programs have gained in popularity (those teaching programs that involve the use of written materials, videos, televised lessons and the Internet), but some people argue that courses can never be taken as good as those by attending a college or university in person. To what extent do you agree or disagree?
New generations of video games on the internet, like Blox Fruit, make people become lazy. What are the effects? How can this be solved?
Some people think children’s spending time on TV, video and PC games is good, while others think it is bad. Discuss both views and give your own opinion.
Some people believe that time spent on televiosion, video and computer games can be beneficial to children. Others believe this has a negative effects on a child. Discuss both views and give your own opinion.
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