Scientist agree that many people eat too much chunk food and it is damaging their health. Some people think that this problem can be solved by educating people while others believe that this education will not work. Discuss both video and give your opinion.
Some people think that books should be stopped in schools and that videos, computers and films should be used instead. To what extent do you agree?
Gone are the days when children dreamed of becoming doctors and nurses – today’s children want to become YouTubers or vloggers. According to a survey of 1,000 children aged six to 17, more than three quarters of them say they’d consider a career in online videos. (Adapted from --DELETED LINK-- children-want-YouTubers-vloggers.html) It is dangerous for kids to aspire to become a YouTube sensation. To what extent do you agree or disagree?
Schools should give up using books, which makes children feel boring, they should use films, video games, computers instead.To what extent do you agree or disagree?
The pie charts depict online sales for Canadian retailers in 2005 and 2010. Overall, electronic appliances and food were the most commonly purchased items online during both years. In 2005, electronic appliances were the top-selling product, accounting for 35 percent of online sales, followed by home furnishings at 22%. Food and beverages represented 22% of the total online market, whilst video games made up the smallest share at 18 percent. However, the trend shifted by 2010. Although electronic goods still made up a significant portion of sales at 30%, they were no longer the top-selling category. Food and beverages took the lead, comprising a percentage of 32% of total sales. Video games moved into third place, accounting for 23% of online purchases, while home furnishings dropped to the lowest position, representing just 15 percent. In summary, electronics was consistently represented as a key segment of Canada's online market throughout both years.
Recall any folk/mythical/religious short story that you might have heard/seen/read as a child and discuss what you liked most about it and how do you see it now as a distinctive social/cultural text with its own moral/ideology and how does it speak to you now.
Gaming has become a popular e-sport and has been included in some regional and international sports events. Some people advocate this, claiming that there is almost no risk of injury with e-sports; others are worried that the increasing popularity of competitive gaming tournaments may exacerbate video game addiction among young people. Write an essay to present your opinion on this issue
Teenagers nowadays spend too much time on playing video games. Describe the effects on teenagers, families, and society. Report the measures to solve the problem.
In order to learn about the way other people in the world live, it is better to look at film or video records than written documents. To what extent do you agree or disagree with this idea?
Video records are better to learn about the way other people in the world lives than written documents. To what extent do you agree or disagree?
These days many people have access to computers and a large number of youngsters enjoy playing video games. Do you think the advantages of playing video games outweigh the disadvantages?
Some people regard video games as useful educational tool. Others, however, believe that video games are having an adverse effect on the people who play them. In your opinion, do the drawbacks of video games outweigh the benefits?
Young people have been gradually far away from reading stories since they have access to a huge range of stories online in the form of video games or movies. To what extent do you agree or disagree with the statement?
the table shows the average lenght of video advertisements on the internet and the average lenght of time viewers spend watching them
some belive that the playing video game help people in their education. many people belive it causes the nagative impact on their life. do the advantage otweight the disadvatage. gice your opinion.
People use computers more extensively these days than ever before, and it is so extensive in our modern world that even children have access to these devices to play games or watch videos. This essay discusses the disadvantages of playing digital games on computer devices by youngsters and suggests some measures to reduce such negative effects.
Question: The table illustrates the proportion of income spent by adults and children on four common items (food, electronic equipment, music, and videos) in the UK in 1998. Summarize the key trends shown in the table. Compare the spending patterns between adults and children, as well as between men and women, boys and girls. Highlight any significant differences in spending behavior.
A report indicated that many children between 7 and 11 spend too much time watching tv or playing video games.How does the problem affect the hildren,their families and society?What measures can be taken to control it?
some parents are worried about the increasing level of violence in TV, videos games & other types of entertainment for children's leisure. How does this affect children? How do you think problem can be tackled?
Many people think that public libraries should only provide books and should not waste their money on expensive hi-tech media, such as softwares, DVDs or videos. Do you agree or disagree?
“Public libraries should only provide books and should not waste their limited resources on expensive high-tech media such as software, videos or DVDs. Do you agree or disagree?”
The main purpose of public libraries is to provide books and theyshouldn’t waste their limited resources and space on providingexpensive hi-tech media such as computer software, videos andDVDs.To what extent do you agree or disagree with this statement?
Some people think that schools should stop teaching students by using books, because students find them boring and that children can learn from films, TV, video games and computers instead. To what extent do you agree?
“Public libraries should only provide books and should not waste their limited resources on expensive high-tech media such as software, videos or DVDs. Do you agree or disagree?”
Some people believe that the time spent on television, video and computer games can be valuable for children. Others believe this may have negative effects on a child's development. Discuss both of these views and give your own opinion.
A REPORT INDICATED THAT MANY CHILDREN BETWEEN 7 AND 11 SPEND TOO MUCH TIME WATCHING TELEVISION AND / OR PLAY VIDEO GAMES. HOW DOES THE PROBLEM AFFECT THE CHILDREN, THEIR FAMILIES AND SOCIETY? WHAT MEASURES CAN BE TAKEN TO CONTROL IT?
The table and chart below show the time spent at leisure and household activities in Britain. Summarise the information by selecting and reporting the main features and make comparisons where relevant. Leisure activities (Average Men Women minutes per day) TV, video, radio Reading Sport 137 118 18 19 15 11 Household activities (Average minutes per day) cooking and washing shopping repair clothes washing and ironing Men Women
In many countries, an increase in crime has been blamed on violent images on TV and computer and video games. To what extent do you agree or disagree with this opinion?
Some people say that the age of books has passes, information can be accessed via videos, computers and so on. Other people think books and written words will still be essential. Discuss both sides and give your opinion.
Nowadays, distance-learning programs have gained in popularity (those teaching programmes that involve the use of written materials, videos, televised lessons and the Internet), but some people argue that courses can never be as good as those taken by attending a college or university in person. To what extent do you agree or disagree?
“Some people believe that the violence shown in movies and video games has a damaging effect on society. While others believe that these don’t have an influence on people’s behaviour. What is your opinion?” After reading the question, the first step would be,
The use of violence in music lyrics, video games and films seen by children is causing concern in many societies. What problems may be caused by this type of violent imagery, and what steps could be taken to lessen the impact on young people?
Topic: Nowadays many people have access to computers and a large number of children enjoy playing video games. What are the advantages and disadvantages of playing video games for children?
The availability of entertainment such as video games on handheld devices is harmful to individuals and to the society they live in. To what extent do you agree and disagree?
Q. Violence and crime have increased in most major cities of the world. Some people say this is because children now play violent video games online. To what extent do you agree or disagree?
Some parents are worried about the increasing level of violence in TV, videos games & other types of entertainment for children’s leisure. How does this affect children? How do you think problem can be tackled?
Public libraries should provide books and not waste their limited resources on expensive high-tech media sich as software, videos or DVDs. Do you agree or disagree?
Some people believe that time spent on televiosion, video and computer games can be beneficial to children. Others believe this has a negative effects on a child. Discuss both views and give your own opinion.
Is reading stories from books is better than watching the television or playing video games on computers for children? Do you agree or disagree.
Some people say the age of books is past. The information will be presented by videos, computers, televisons, films. Others think the book and the written words will be necessary for spread information and complete educations. Discuss both views and give your opinion.
The main purpose of public libraries is to provide books, and they should not waste their limited resources and space on providing expensive hi-tech media such as computer software, videos and DVDs. To what extent do you agree or disagree with this statement? Give reasons for your answer and include any relevant examples from your own experience or knowledge.
“The table shows the average length of video advertisements on the internet and the average length of time viewers spend watching them. Summarize the information by selecting and reporting the main features and make comparisons where relevant.”
Some people believe that time spent on television, video and computer game can be beneficial to children. Others believe this has negative effects on a child. Discuss both views and give your own opinion. Give reasons for your answer and include any relevant examples from your opinion.
The table shows the average length of video advertisements on the Internet and the average length of time viewers spend watching them. Summarise the information by selecting and reporting the main features, and make comparisons where relevant.
Public library should provide books and not waste their limited resources on expensive high-tech media such as software, applications, videos or DVDs. Do you agree or disagree?
Some people regard video games as harmless fun, or even as a useful educational tools. others, however, believe that video games are having an adverse effect on the people who play them. In your opinion, do the drawbacks of videogames outweigh the benefits?
Video games are very popular with children. However, some parents feel that video games can have a negative impact on their children, but others believe that they may have some positive effects. How do you feel about children playing video games? Give specific reasons and examples to support your opinion.
Many people think that public libraries should only provide books and should not waste their money on expensive hi-tech media, such as software, DVDs or videos. Do you agree or disagree?
The pie charts illustrate the online sales for Canadian retailers in 2005 and 2010. Overall, both electronic appliances and foods were the most purchased via the internet. During the year 2005, the most sold product was electronic appliances with 35% whilst the second most purchased via online shopping was home furnishings with 22% from all the vending. Comes after food and beverage and video games with the former that took 22% of the global online market and the latter that represented the smallest proportion 18% Nonetheless, the trend has changed 5 years after in 2010. Indeed, Electronic goods still represented an important part of the total selling with 30%, but weren’t the first product to be sold. Food and beverage took the lead with a proportion of 32% of the total sales. In addition, video games came in the 3rd position representing 23% of online purchases in Canada whilst home furnitures became at the last position of online bargains with 15%. In general, electronics have always represented an important part of the online market in Canada.
Public libraries should provide books and not waste their limited resources on expensive high-tech media such as software, applications, videos or DVDs. Do you agree or disagree?