A report indicated that many children between 7 and 11 years old watch television and/or play video game too much. How does the problem affect? What measures can be taken to control it?
The table and chart below show the time spent at leisure and household activities in Britain. Summarise the information by selecting and reporting the main features and make comparisons where relevant. Leisure activities (Average Men Women minutes per day) TV, video, radio Reading Sport 137 118 18 19 15 11 Household activities (Average minutes per day) cooking and washing shopping repair clothes washing and ironing Men Women
Nowadays children watch a lot of TV and play video games. However, some people think that activities are not good for a child's mental health. To what extent do yuo agree or disagree?
some parents are worried about the increasing level of violence in TV, videos games and other types of entertainments for children's leisure. how does this affect children. How do you think the problem can be tackled?
The availability of entertainment such as video games on handheld devices are harmful to individual and to the socity they live in. To what extent do you agree or disagree?
Gone are the days when children dreamed of becoming doctors and nurses – today’s children want to become YouTubers or vloggers. According to a survey of 1,000 children aged six to 17, more than three quarters of them say they’d consider a career in online videos. (Adapted from https://www.dailymail.co.uk/news/article-4532266/75-cent-children-want-…) It is dangerous for kids to aspire to become a YouTube sensation. To what extent do you agree or disagree?
The pie charts illustrate the online sales for Canadian retailers in 2005 and 2010. Overall, both electronic appliances and foods were the most purchased via the internet. During the year 2005, the most sold product was electronic appliances with 35% whilst the second most purchased via online shopping was home furnishings with 22% from all the vending. Comes after food and beverage and video games with the former that took 22% of the global online market and the latter that represented the smallest proportion 18% Nonetheless, the trend has changed 5 years after in 2010. Indeed, Electronic goods still represented an important part of the total selling with 30%, but weren’t the first product to be sold. Food and beverage took the lead with a proportion of 32% of the total sales. In addition, video games came in the 3rd position representing 23% of online purchases in Canada whilst home furnitures became at the last position of online bargains with 15%. In general, electronics have always represented an important part of the online market in Canada.
38.Some people think that games can help children to develop a wide range of skills, while others believe that video games have a negative impact on children. Discuss both these views and give your own opinion.
Some parents are worried bout the increasing level if violence on TV, video games and other types of entertainment for children’s leisure. How does this affect children? How do you think problem can be tackled?
Some people think that violent films and video games have negative effects on people and should be banned. Others think that they are just relaxation sources. Discuss both views and give your opinion. Give reasons for your answer and include any relevant examples from your knowledge or experience.
Something that is more important for children to engage in outdoor activities instead of playing video games. To what extent do you agree or disagree?
Nowadays, children watch a lot of TV and play video games. However, some think that these activities are not beneficial for a child's mental health. To what extent do you agree or disagree?
public libraries should only provide books and should not waste their limited resources on expensive high - tech media such as software , video pr DVDs. Do you agree or disagree?
Nowadays people take photographs and record videos of their social activities. Why are they doing this? What are the advantages and disadvantages of this activity?
The use of violence in music lyrics, video games and films seen by children is causing concern in many societies. What problems may be caused by this type of violent imagery, and what steps could be taken to lessen the impact on young people?
Some people have argued that video games are a waste of time, and people should spend their time and money on better hobbies. Do the advantages of video games outweigh the disadvantages ?
The availability of entertainment such as video games on handheld devices are harmful to individuals and to the society they live in. To what extent do you agree or disagree?
Some people have argued that videogames are a waste of time, and people should spend their time and money on better hobbies. Compare and contrast the benefits of video games with other hobbies. In your opinion, which is more useful? Why?
Some people believe that reading books is more beneficial for children’s development than watching television or playing video games. To what extent do you agree or disagree?
Nowadays, distance-learning programs have gained in popularity (those teaching programmes that involve the use of written materials, videos, televised lessons and the Internet), but some people argue that courses can never be as good as those taken by attending a college or university in person. To what extent do you agree or disagree?
ome people regard video games as useful educational tool. Others, however, believe that video games are having an adverse effect on the people who play them. In your opinion, do the drawbacks of video games outweigh the benefits?
Nowadays, distance-learning programmers have gained in popularity( those teaching programmers that involve the use of written materials, video, television and the internet), but some people argue that courses can never be taken as good as those by attending a college or university in person. To what extent do you agree or disagree?
The pie charts illustrate the online sales for Canadian retailers in 2005 and 2010. Overall, both electronic appliances and foods were the most purchased via the internet. During the year 2005, the most sold product was the electronics and appliance with 35% whilst the second most purchased via internet was home furnishings with 22% of totals sales. Comes after food and beverage and video games with the former that took 22% of the global online market and the latter that represented the smallest proportion of 18% Nonetheless the trend has changed 5 years after in 2010. Indeed, Electronic goods still represented an important part of the total sales with 30%, but weren’t he first product to be sold. Food and beverage took the lead with a proportion of 32% from the total sales. In addition, video games came in the 3th position representing 23% of online purchases in Canada whilst home’s furniture became at the last position of sales with 15%. In general, electronics had always represented an important part of the online market in Canada.
Some people are concerned that children spend too much time on computers – playing games, chatting and watching videos. But all this time is actually good preparation for children, who will have to spend many hours working on computers throughout their education ad their working lives. To what extent do you agree or disagree with this statement? Give reasons for your answer and include any relevant examples from your own knowledge and experience.
New generations of video games on the internet, like Blox Fruit, make people become lazy. What are the effects? How can this be solved?
People today don't make good use of their time and spend too much time watching TV and playing video games instead of participating in more productive activities. Do you agree or disagree?
nowadays children watch a lot of tv and play video games. however, some people think that it is not good for a child's mental health. to what extent do you agree or disagree with this view?
The uses of violence in music lyric, video games and films seen by children is causing concern in many societies. What problems may be caused by this type of violent imagery, and what steps could be taken to lessen the impact on young people?
The line graph shows the number of video game discs that were bought in 4 months in 2014 from 4 different game stores, and the pie chart shows the percentage of games that had highest sale over the time.
Children nowadays are spending too much time playing video games and very little time playing sports. Why is this happening? Is this a positive or negative development?
Some parents are worried about the increasing level of violence in t.v, video games and other types of entertainment for children’s leisure. How does this affect children? How do you think problem can be tackled?
Playing too many video games can lead to decreased physical activity and social interaction, which can have negative effects on overall health. Do you agree or disagree?
Public libraries should provide books and not waste their limited resources on expensive high-tech media sich as software, videos or DVDs. Do you agree or disagree?
3. Many people today are worried about young children using video games. what problems might these games cause for children and society as a whole.? How could these problems be reduced.?
The line chart below shows the percentage of of people in different age groups who played video games more than ten hours a week between 1984 and 2003
The main purpose of public libraries is to provide books and theyshouldn’t waste their limited resources and space on providingexpensive hi-tech media such as computer software, videos andDVDs.To what extent do you agree or disagree with this statement?
The primary purpose of public libraries is to provide books, and they should not waste their limited resources and space on providing expensive hi-tech media such as computers, software, videos, and DVDs. To what extent you agree or disagree.
The pie charts illustrate the online sales for Canadian retailers in 2005 and 2010. Overall, both electronic appliances and foods were the most purchased via the Internet. During the year 2005, the most sold product was electronic appliances with 35% whilst the second most purchased via online shopping was home furnishings with 22% from all the vending. Comes after food and beverage and video games with the former taking 22% of the global online market and the latter representing the smallest proportion at 18% Nonetheless, the trend has changed 5 years after in 2010. Indeed, Electronic goods still represented an important part of the total sales with 30%, but weren’t the first product to be sold. Food and beverage took the lead with a proportion of 32% of the total sales. In addition, video games came in the 3rd position representing 23% of online purchases in Canada whilst home furniture became the last position of online bargains with 15%. In general, electronics have always represented an important part of the online market in Canada.
Some people regard video games as harmless fun or even as useful educational tool. Othera, however, believe that video games are having an adverse effect on the people who play them. In your opinion do drawbacks of video games outweigh the benefits?
Children from 7-11now spend more time watching television and playing video games than before. What are the effects of this on children, families and society? What are the possible solutions to this problem?
The main purpose of public libraries should be to provide books. Public libraries should not spend their limited resources on computer software, videos, or DVDs. To what extent do you agree or disagree?
Nowdays many people have access ti computers and a large number of children enjoy playing video games .what are the advantage and disadvantage of playing video games for children
These days many people have access to computers and a large number of youngsters enjoy playing video games. Do you think the advantages of playing video games outweigh the disadvantages?
some parents are worried about increasing levels of violence in TV,Video games and other entertainments for Children's leisure. how does this affects the children? how do you think this can be tackled?
**Some people regard video games as harmless fun, or even as a useful educational tool.Others, however, believe that videos games are having an adverse effect on the people whoplay them. In your opinion, do the drawbacks of video games outweigh the benefits?**
Question: The table illustrates the proportion of income spent by adults and children on four common items (food, electronic equipment, music, and videos) in the UK in 1998. Summarize the key trends shown in the table. Compare the spending patterns between adults and children, as well as between men and women, boys and girls. Highlight any significant differences in spending behavior.
The main purpose of public libraries should to provide books. Public libraries should not spend their limited resources on computer software, videos. To what extent do you agree or disagree
Schools should stop teaching children with books which students think boring, and use films, TV, video games and computer instead. To what extent do you agree or disagree?
Nowadays many people have access to computers and a large number of children enjoy playing video games.What are the advantgaes and disadvantages of playing video games for children?
Some people think that the crime among teenagers is increasing because of violent video games. To what extent you agree or disagree?