Nowadays, distance-learning programs have gained in popularity (those teaching programs that involve the use of written materials, videos, televised lessons and the Internet), but some people argue that courses can never be taken as good as those by attending a college or university in person. To what extent do you agree or disagree?
In this present time, CCTV is widely used in public areas in many cities for crime prevention. Whereas some humankind consider this measure to be an invasion of privacy, I contend that the advantages of using video cameras surpass its disadvantages.
Some people say that the age of books has passed, information can be accessed in videos, computers, televisions, films and so forth. Other people think books and written words will still be essential for information dissemination and education. Discuss both sides and give your opinion.
Many people believe that the public libraries should only provide books and should not waste their money on expensive hi-tech media, such as software, DVD's or videos. Do you agree or disagree?
The line graph shows the number of video game discs that were bought in 4 months in 2014 from 4 different game stores, and the pie chart shows the percentage of games that had highest sale over the time.
In the digital age, video games and TV consumption have increased. The same can have deleterious effects on a child's mental health. To what extent would you support this idea?
Teenagers nowadays spend too much time on playing video games. Describe the effects on teenagers, families, and society. Report the measures to solve the problem.
Nowadays children watch a lot of TV and play video games. However, some people think that activities are not good for a child's mental health. To what extent do yuo agree or disagree?
Nowadays, children watch a lot of TV and play video games. However, some think that these activities are not beneficial for a child's mental health. To what extent do you agree or disagree?
A report indicated that many children between 7 and 11 years old watch television and/or play video games too much. How does the problem affect? What measures can be taken to control it?
Some parents are worried about the increasing level of violence in TV, videos games & other types of entertainment for children’s leisure. How does this affect children? How do you think problem can be tackled?
In many cities, the use of video cameras in public places is being incresed in order to reduce crime,but some people believe that these measures restrict our individual freedom. Discuss benefits and advantages and give your opinion.
The demand for online coaching services and video courses has grown significantly in the digital age. Some now feel this method of learning is a superior option to in-person learning. To what extent do you agree or disagree with this opinion?
Some people think that violent films and video games have negative effects on people and should be banned. Others think that they are just relaxation sources. Discuss both views and give your opinion. Give reasons for your answer and include any relevant examples from your knowledge or experience.
These days many children spend a lot of time playing video games and many parents feel this is very negative. Do you agree or disagree?
Some people regard video games as harmless fun, or even as a useful educational tool.Others, however, believe that videos games are having an adverse effect on the people whoplay them. In your opinion, do the drawbacks of video games outweigh the benefits?
Some people regard video games as harmless fun, or even as a useful educational tool. Others, however, believe that videos games are having an adverse effect on the people who play them. In your opinion, do the drawbacks of video games outweigh the benefit
Some people regard video games as harmless fun, or even ass a useful educational tool. Others, however, believe that videos games are having an adverse effect on the people who play them. In your opinion, do the drawbacks of video games outweigh the benefits?
In order to learn the way other people in the world lives, it is better to look at film and video records than written documents. To what extent do you agree or disagree?
the table shows the average lenght of video advertisements on the internet and the average lenght of time viewers spend watching them
These days many people have access to computers and a large number of youngsters enjoy playing video games. Do you think the advantages of playing video games outweigh the disadvantages?
Nowadays, distance-learning programs have gained in popularity (those teaching programmes that involve the use of written materials, videos, televised lessons and the Internet), but some people argue that courses can never be as good as those taken by attending a college or university in person. To what extent do you agree or disagree?
The uses of violence in music lyric, video games and films seen by children is causing concern in many societies. What problems may be caused by this type of violent imagery, and what steps could be taken to lessen the impact on young people?
This chart gives information about the number of people who play video games on a computer or device. Summarise the information by reporting the main features and making relevant comparisons. (Around 150 words)
In many countries, an increase in crime has been blamed on violent images on television and in computer and video games. To what extent do you agree or disagree with this opinion?
**Some people regard video games as harmless fun, or even as a useful educational tool.Others, however, believe that videos games are having an adverse effect on the people who play them. In your opinion, do the drawbacks of video games outweigh the benefits?**
Some people believe that time spent on television, video and computer game can be beneficial to children. Others believe this has negative effects on a child. Discuss both views and give your own opinion. Give reasons for your answer and include any relevant examples from your opinion.
Gone are the days when children dreamed of becoming doctors and nurses – today’s children want to become YouTubers or vloggers. According to a survey of 1,000 children aged six to 17, more than three quarters of them say they’d consider a career in online videos. (Adapted from --DELETED LINK-- YouTubers-vloggers.html) It is dangerous for kids to aspire to become a YouTube sensation. To what extent do you agree or disagree?
Many movies and video games contain scenes of violence. Some people believe that they should be banned, while others think they are harmless or even help people to relax. Discuss both views and give your opinion.
Some people think that books should be stopped in school and that videos , films and computers should be used instead To what extent do u agree.
Some people regard with those games as a harmless fun, or even as a useful educational tool, others, however, believe that video games are having an adverse effects on the people who played them. In your opinion, do the drawbacks of video games outweigh the benefits?
The line graph shows the number of video game discs that were bought in four months in 2014 from 4 different game stores, and the pie chart shows the percentage of games that had highest sales over this time.
The availability of entertainment such as video games on handled devices are harmful to individuals and to the society they live in. To what extent do you agree or disagree?
Violence and crime have increased in most major cities of the world. Some people say this is because children now play violent video games online. To what extent do you agree or disagree
Some people think that schools stop teaching students by using books, because students find them boring and that children can learn from films, TV, video games and computer instaed. To what extent do you agree or disagree?
“Some people believe that the violence shown in movies and video games has a damaging effect on society. While others believe that these don’t have an influence on people’s behaviour. What is your opinion?” After reading the question, the first step would be,
Some people believe that the time spent on television, video and computer games can be valuable for children. Others believe this may have negative effects on a child's development. Discuss both of these views and give your own opinion.
Gaming has become a popular e-sport and has been included in some regional and international sports events. Some people advocate this, claiming that there is almost no risk of injury with e-sports; others are worried that the increasing popularity of competitive gaming tournaments may exacerbate video game addiction among young people. Write an essay of about 250 words to present your opinion on this issue. Give reasons and specific examples to support your position.
3. Many people today are worried about young children using video games. what problems might these games cause for children and society as a whole.? How could these problems be reduced.?
3.The availability of entertainment such as video games on handheld devices are harmful to individual and to the society they live in. To what extent do you agree and disagree?
New generations of video games on the internet, like Blox Fruit, make people become lazy. What are the effects? How can this be solved?
Some people say the age of books is past. The information will be presented by videos, computers, televisons, films. Others think the book and the written words will be necessary for spread information and complete educations. Discuss both views and give your opinion.
Nowadays children watch a lot of Tv and play video games. however some people think that these activities are not good for a child's mental health. what extent do you agree or disagree
Schools should give up using books, which makes children feel boring, they should use films, video games, computers instead.To what extent do you agree or disagree?
Public places are increasingly being monitored with video cameras in many cities which are intended to reduce crimes, however many individuals are concerned that these developments might violate their privacy rights. Do the advantages of this installed security surveillance exceed its drawback? To answer this question, this essay will evaluate whether or not this development is of more significance by discussing both positives and negatives aspects.
The main purpose of public libraries is to provide books, and they should not waste their limited resources and space on providing expensive hi-tech media such as computer software, videos, and DVDs. To what extent do you agree or disagree with this statement?
the table show the average length of video advertisements on the internet and average length of time viewers spend watching them summarise the information by selecting and reporting the mian features, and make comparisions where revelant.
The table and chart below show the time spent at leisure and household activities in Britain. Summarise the information by selecting and reporting the main features and make comparisons where relevant. Leisure activities (Average Men Women minutes per day) TV, video, radio Reading Sport 137 118 18 19 15 11 Household activities (Average minutes per day) cooking and washing shopping repair clothes washing and ironing Men Women
some parents are worried about the increasing level of violence in TV, videos games & other types of entertainment for children's leisure. How does this affect children? How do you think problem can be tackled?
The pie charts illustrate the online sales for Canadian retailers in 2005 and 2010. Overall, both electronic appliances and foods were the most purchased via the internet. During the year 2005, the most sold product was electronic appliances with 35% whilst the second most purchased via online shopping was home furnishings with 22% from all the vending. Comes after food and beverage and video games with the former that took 22% of the global online market and the latter that represented the smallest proportion 18% Nonetheless, the trend has changed 5 years after in 2010. Indeed, Electronic goods still represented an important part of the total selling with 30%, but weren’t the first product to be sold. Food and beverage took the lead with a proportion of 32% of the total sales. In addition, video games came in the 3rd position representing 23% of online purchases in Canada whilst home furnitures became at the last position of online bargains with 15%. In general, electronics have always represented an important part of the online market in Canada.