Some people believe that reading stories from e-book better than watching TV or playing computer games for children. To what extent do you agree or disagree?
NOWADAYS, FILMS AND COMPUTER GAMES CONTAINING VIOLENCE ARE POPULAR. SOME PEOPLE THINK THOSE FILMLS AND GAMES HAVE NEGATIVE EFFECTS ON SOCIETY AND SHOULD BE BANNED, WHILE OTHERS THINK THEY ARE JUST HARMLESS RELAXATION. DISCUSS BOTH VIEWS AND GIVE YOUR OPINION.
The bar graph show the global sales (in billions of dollars) by the four popular digital games from 2000 to 2006
“Some people believe that the violence shown in movies and video games has a damaging effect on society. While others believe that these don’t have an influence on people’s behaviour. What is your opinion?” After reading the question, the first step would be,
Access to computers has increased rapidly today, so the number of children playing computer games has risen too. This essay will discuss the main issue associated with this situation and propose some possible solutions to avoid them.
the bar graph shoes the golbal sales of different types of digital games between 2000 and 2006. summarise the information by selecting and reporting the main features and make comparison where relevant.
Some people think that Olympic games are exciting events that bring other nations together. Others say Olympics is a waste of maney and the money could be better spent on other things. Discuss both views and give your own opinion.
Some parents are worried about the increasing level of violence in TV, video games and other entertainment for children's leisure. How does this affect the children? How do you think this problem can be tackled
Most Children want to watch the same TV programmes or play the same video games as their friends. Do you think parents should allow their children to do this ?
Films and games can be accessed at any time from mobile devices, smart phones, tablets and laptop computers. Do the advantages of such developments outweigh the disadvantages?
Young people have been gradually far away from reading stories since they have access to a huge range of stories online in the form of video games or movies. To what extent do you agree or disagree with the statement?
Some people think children's spending time on TV, video and PC games is good, while others think it is bad. Discuss both views and give your own opinion.
Children spend more time on computer games and less on sports . Why ? What do you think it is positive or negetive development
Governments should ban the violent films and games in order to reduce crimes in society. To what extent do you agree or disagree?
films and computer games which contain violance are popular.Some people believe that they have a negative effect on soceity and so should be banned. Do you agree or disagree?
Do you agree or disagree with the following statement? Playing computer games is a waste of time. Children should not be allowed to play them. Use specific reasons and examples to support your answer.
Some people believe that violence on television and in computer games has a damaging effect on the society. Others deny that these factors have any significant influence on peoples' behaviour. What is your opinion?
A report indicated that many children between 7 and 11 years old watch television and/or play video games too much. How does the problem affect? What measures can be taken to control it?
Schools should use films, computers and games to educate children instead of books. To what extent do you agree or disagree?
Some people think that violent films and video games have negative effects on people and should be banned. Others think that they are just relaxation sources. Discuss both sides and give your own opinion.
Some parents are worried about the increasing level of violence in TV,vido games & other types of entertainment for children's leisure. How does this affect children? How do you think problem can be tackled?
Films and games can be accessed at any time from mobile devices like smart phones, tablets and laptop computer. Do the advantages of such development outweigh the disadvantage? Give reasons for your answer and include any relevant examples from your own knowledge or experience.
Some people think that young people can learn useful skills by playing electronic and computer games. Others argue that people who play electronic and computer games are wasting their time. Discuss both views and give your opinion.
films and computer games which contain violence are popular.Some people believe that they have a negative effect on soceity and so should be banned. Do you agree or disagree?
Some people believe that it is important for children not to play video games but to spend time outdoors. To what extent do you agree or disagree with this opinion?
The chart below shows the amount of time that 10 – 15-year-olds spend chatting on the Internet and playing on games consoles on an everage school day in the UK.
Some people say that we should not encourage sport games among schools because they lead to competition rather than cooperation. To what extend do you agree or disagree with?
Many people believe that playing games teaches us about life while others believe that children waste their time by playing games. What is your opinion?
Some people believe that when busy parents do not have a lot of time to spend with their children, the best use of that time is to have fun playing games or sports. Other believe that it is best to use that time doing things together that are related to schoolwork, which of the two approaches do you prefer? Use specific reasons and examples to support your answer.
Some people believe that time spent on television and computer games can valuable for children. Other believe this has negative impact on a child. Discuss both views and give your own opinion.
some people believe that voilence on television and computer games has a damaging effect on society. others deny that these factors have any significant influence on people's behavior. what is your opinion?
The bar chart shows the ammount spent on digital games in the USA and China from 2010 to 2017 and the pie chart shows global spending on these games in 2017.
Hosting an international sporting event such as the Olympic Games is good for the country, regardless of the potential negatives. To what extent do you agree or disagree?
Many companies invest their money in sport games for advertisement purposes. Some people think it's good for the sport world, while others believe that it has some disadvantages. Discuss both views and give your opinion.
the childen and adults in many countries playing vedio games .many people belive that it harmful. To what extent you are agree with this statement
Films and games can be accessed at any time from mobile devices, like smartphones, tablets and laptop computers. Do advantages outweigh disadvantages.
Many countries spend large amounts of money on preparing competitors in major world sporting events such as the Olympic Games and football World Cup. Instead, this money can be spent on encouraging children to take up sports at a young age.To what extent do you agree or disagree?
Olympic games very very important and respected in the past. However, some people say that technological improvements have reduced the importance of Olympic games in this 21st-century do you agree or disagree with this
The bar chart shows the global sales (in billions of dollars) of different types of digital games between 2000 and 2006. Summarise the information by selecting and reporting the main features, and make comparisons where relevant.
Some people think that computer games are bad for children, while others believe that they are useful. Discuss advantages and disadvantages of computer games and give your opinion
Some countries spend a lot of money preparing competitors to take part in major competitions such as Olympic Games or football World Cup. Some people say that it would be better to spend this money encouraging children to take up sports from a young age. To what extent do you agree or disagree?
The bar graph shows the global sales (in billions of dollars) of different types of digital games between 2000 and 2006. Summarize the information by selecting and reporting the main features, and make comparisons where relevant.
Do you agree or disagree with the following statement? Playing games together is a good way to build closer relationships. Use specific reasons and examples to support your answer. Be sure to use your own words. Do not use memorized examples.
Some believe that violent computer games are just a form of entertainment, while others think they lead directly to violent behavior. Discuss both views and give your own opinion.
Some people think reading stories in books is better than watching TV or playing games for children. To what extent do you agree or disagree?
Some people believe that adults always do exercise and sports because of the major sports events that shown on T.V like the Olympic Games and Football World Cup. While others say that there are many other ways to encourage them to practice exercises other than T.V shows. Discuss both views and give your opinion.
Today many children spend a lot of time playing computer games and little time 9n sports.Why is ot?Is it a positive or negative development?
Holding International games such as The Olympic Games is an exciting event. Some people think that it has positive effects while other argue that it is a waste of money. Discuss both sides of view and give your own opinion.
Children usually want to play the same games and watch the same tv programs as their friends. Should Parents allow it or not? Give your opinion and examples from your experience.
The pie charts depict online sales for Canadian retailers in 2005 and 2010. Overall, electronic appliances and food were the most commonly purchased items online during both years. In 2005, electronic appliances were the top-selling product, accounting for 35 percent of online sales, followed by home furnishings at 22%. Food and beverages represented 22% of the total online market, whilst video games made up the smallest share at 18 percent. However, the trend shifted by 2010. Although electronic goods still made up a significant portion of sales at 30%, they were no longer the top-selling category. Food and beverages took the lead, comprising a percentage of 32% of total sales. Video games moved into third place, accounting for 23% of online purchases, while home furnishings dropped to the lowest position, representing just 15 percent. In summary, electronics was consistently represented as a key segment of Canada's online market throughout both years.