The pie charts illustrate the online sales for Canadian retailers in 2005 and 2010. Overall, both electronic appliances and foods were the most purchased via the Internet. During the year 2005, the most sold product was electronic appliances with 35% whilst the second most purchased via online shopping was home furnishings with 22% from all the vending. Comes after food and beverage and video games with the former taking 22% of the global online market and the latter representing the smallest proportion at 18% Nonetheless, the trend has changed 5 years after in 2010. Indeed, Electronic goods still represented an important part of the total sales with 30%, but weren’t the first product to be sold. Food and beverage took the lead with a proportion of 32% of the total sales. In addition, video games came in the 3rd position representing 23% of online purchases in Canada whilst home furniture became the last position of online bargains with 15%. In general, electronics have always represented an important part of the online market in Canada.
Children from 7-11now spend more time watching television and playing video games than before. What are the effects of this on children, families and society? What are the possible solutions to this problem?
Some people believe that violence on television and in computer games has a damaging effect on society. Others deny that theses factors have any significant influence on people's behaviour. what is your opinion??
This chart gives information about the number of people who play video games on a computer or device. Summarise the information by reporting the main features and making relevant comparisons. (Around 150 words)
Films and computer games which contain violence are very popular. Some people believe that they have a negative effect on society and so should be banned. Other people, however, say that they are just harmless and help people to relax. Discuss both points of view and five your own opinion.
The line chart below shows the percentage of of people in different age groups who played video games more than ten hours a week between 1984 and 2003
Some people regard video games as a harmless fun, or even as a useful educational tool. Others, however, believe that videogames are having an adverse effect on the people who play them. In your opinion, do the drawbacks of video games outweigh the benefits?
Do you agree or disagree with the following statements? Games are as important for adults as they are for children. Use specific reasons and examples to support your answe.
Computer games and films containing violence are popular today. Some people think that these are harmful for our society and the government should ban them. Other argue that such games and films are fine for entertainment. Discuss both views and give your own opinion.
Some people think reading stories in books is better than watching TV or playing computer games for children. To what extent do you agree or disagree?
Many parents complain that computer games have no value to their children's studies. On the contrary, those online games have produced a lot of negative effects on their mental and physical development. What is your opinion? Give reasons for your answer and include any relevant examples from your own knowledge or experience.
Some people believe that time spent on television, video and computer games can be valuable for children. Others beleve this may have negative effects on a child's development. Discuss both these views and give your own opinion.
Playing games teaches us about life. Do you agree or disagree with this statment? Use specific reasons and examples to support your answer.
In the past children often played outdoor games with their friends. Nowadays children often connect with their friends online instead Is this a positive or a negative development? Give reasons for your answer and include any relevant examples from you own knowledge or experience.
Some people think that parents should limit their children’s time to watch TV and play computer games and encourage them to read books. Do you agree or disagree?
The bar graph shows the global sales (in billions of dollars) of different types of digital games between 2000 and 2006. Write a report for a university, lecturer describing the information shown below. Summarise the information by selecting and reporting the main features and make comparisons where relevant.
Some people have argued that videogames are a waste of time, and people should spend their time and money on better hobbies. Compare and contrast the benefits of video games with other hobbies. In your opinion, which is more useful? Why?
1-Films and computer games which contain violence are very popular. Some people believe they have a negative effect on society and so should be banned. Other people, however, say they are just harmless and help people to relax. Discuss both these points of view and your opinion
Some people regard video games as harmless fun, or even as a useful educational tool. Others, however, believe that video games are having an adverse effect on the people who play them. In your opinion, do the drawbacks of video games outweigh the benefits?
some people believe that electronic games are improving the skills of young people. Others think that it is a complete waste of time. Discuss both views and give your own opinion.
Holding international games such as olympics is an exciting event. Some people think that it has positive effect, while others argue that it is a waste of money. Discuss both view and give your opinion.
Some people think that computer games are good for children's development. Others think it is bad. discuss both views and give your opinion
Some people say modern children's games do not develop a wide range of skills, while traditional games can be much better for developing such skills. To what extent do you agree or disagree?
Some people believe that adults get motivated to exercise and play sports because of the major sports events such as the olympic games and the football worldcup. Others say that there are many ways apart from TV to encourage them to exercise. Discuss both views and give your opinion
Some people believe that it is important for children not to play video games but to spend time outdoors. To what extent do you agree or disagree with this opinion?
Some people believe that violence on television and in comouter games has a damaging effect on society. Others deny that these factors have any significant affect on people's behaviour. What is your opinion?
some people think the Olympic Games are an existing event that can bring nations together. Others think it’s a waste of money. Discuss both of these views and give your own opinion.
Some people think that traditional games are better than modern games in helping children develop their abilities. To what extent do you agree or disagree
Some people believe that violence on television and in computer games has a damaging effect on the society. Others deny that these factors have any significant influence in people’s behavior. What is your opinion?
Online games are becoming more and more popular these days. What are the advantages and disadvantages of online games?
some parents are worried about the increasing level of violence in TV, videos games & other types of entertainment for children's leisure. How does this affect children? How do you think problem can be tackled?
Some people think that video games are advantages while others believe video games are harmful to the people who play them. I would argue that video game my give the negative effect
Some people think that violent films and videogames have negative effects on people and should be banned. Others think that they are just relaxation sources. Discuss both sides and give opinion.
films and computer games which contain violence are popular.Some people believe that they have a negative effect on soceity and so should be banned. Do you agree or disagree?
The pie charts depict online sales for Canadian retailers in 2005 and 2010. Overall, electronic appliances and food were the most commonly purchased items online during both years. In 2005, electronic appliances were the top-selling product, accounting for 35 percent of online sales, followed by home furnishings at 22%. Food and beverages represented 22% of the total online market, whilst video games made up the smallest share at 18 percent. However, the trend shifted by 2010. Although electronic goods still made up a significant portion of sales at 30%, they were no longer the top-selling category. Food and beverages took the lead, comprising a percentage of 32% of total sales. Video games moved into third place, accounting for 23% of online purchases, while home furnishings dropped to the lowest position, representing just 15 percent. In summary, electronics was consistently represented as a key segment of Canada's online market throughout both years.
Some think the Olympic games are exciting and can bring nations together.Others, however think that it is a waste of money. Discuss both views and give your opinion.
Some people believe that sleeping is the only method which allows people to get enough relaxation. Others belleve that physical activities such as playing games and exercises also provide enough relaxation. Discuss both views and provide your opinion.
Some people regard with those games as a harmless fun, or even as a useful educational tool, others, however, believe that video games are having an adverse effects on the people who played them. In your opinion, do the drawbacks of video games outweigh the benefits?
Write a paragraph of problem on the following topic: Some teenagers spend a lot of time playing computer games and this can cause both social and health problems for them. What are some of the problems caused by playing computer games and what are the solutions?
**Some people regard video games as harmless fun, or even as a useful educational tool.Others, however, believe that videos games are having an adverse effect on the people who play them. In your opinion, do the drawbacks of video games outweigh the benefits?**
Some people feel that playing computer games has a negative impact on children's health and social skills. Others say that it has a positive impact. Discuss both views.
Some countries spend a lot of money preparing competitors in major sports competition such as Olympic Games and football World Cup etc. It is better to spend money encouraging children take up sports at a young age. To what extent do you agree or disagree?
Films and games can be accessed at any time from mobile devices like smart phones, tablets and laptop computer. Do the advantages of such development outweigh the disadvantage? Give reasons for your answer and include any relevant examples from your own knowledge or experience.
The bar chart shows how worldwide sales of games software, CDs and DVDs/videos changed in the period from 2000 to 2003
The pie charts illustrate the online sales for Canadian retailers in 2005 and 2010. Overall, both electronic appliances and foods were the most purchased via the internet. During the year 2005, the most sold product was electronic appliances with 35% whilst the second most purchased via online shopping was home furnishings with 22% from all the vending. Comes after food and beverage and video games with the former that took 22% of the global online market and the latter that represented the smallest proportion 18% Nonetheless, the trend has changed 5 years after in 2010. Indeed, Electronic goods still represented an important part of the total selling with 30%, but weren’t the first product to be sold. Food and beverage took the lead with a proportion of 32% of the total sales. In addition, video games came in the 3rd position representing 23% of online purchases in Canada whilst home furnitures became at the last position of online bargains with 15%. In general, electronics have always represented an important part of the online market in Canada.
These days many children spen a lot time playing video games and many parents feel this is very negative. Do you agree or disagree?
The chart below gives information about global sales of games software, CDs and DVD or video. Write a report for a university lecturer describing the information.
Some people believe that violence on television and in computer games has a damaging effect on the society. Others deny that these factors have any significant influence on people's behaviour. What is your opinion?
Some people view video games as harmful, while others believe they have positive impacts, such as enhancing educational skills. Discuss both views and give your own opinion. Give reasons for your answer and include any relevant examples from your own knowledge or experience.
The line graph illustrates the participation of countrywide athletes in the Winter Olympic Games from 1988 to 2004.