Using a computer every day can have more negative than positive effects on your children. Do you agree or disagree?

It is often argued that using tablets or laptops daily can cause more negative outcomes than positive ones. In
this
essay, I will outline a strong agreement to
this
trend, exposing their consequences on children's body systems and the sedentary lifestyle carried by some users.
To begin
with, using computers daily are linked to the development of a myriad of illnesses during growth.
For instance
, in the COVID pandemic, schools have adequated themselves to the usage of remote teaching methods and virtual classes, which require students to stay in the same position in front of a screen.
As a result
, neck and back discomfort became usual in
this
period.
Moreover
, due to the hours spent sitting in a chair, the blood circulation to the lower body is restricted, causing oedema and thrombosis development.
Therefore
, the daily use of these devices can cause serious musculoskeletal and cardiovascular issues.
Furthermore
, another reason to justify the notion is the sedentary lifestyle and overweight displayed by most users. Especially nowadays, because of the entertainment apps present in computers, the youth has exchanged traditional games which were played in open-air environments by indoors' modern ones. As a
further
matter, the lack of energy and obesity is inevitable.
For instance
, due to
this
emergent problem, in the 2000s, different Brazilian universities started offering a post-graduation on child's obesity nutrition.
Thus
, the everyday use of laptops can lead to obese children. To conclude, I strongly agree that computers have more drawbacks than positives aspects regarding the youth, as
it
Correct pronoun usage
they
show examples
can cause health setbacks,
such
as back and vascular diseases, as well as overweight related problems.
Submitted by alexandretco on

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Topic Vocabulary:
  • Screen time
  • Sedentary lifestyle
  • Physical inactivity
  • Cognitive development
  • Internet addiction
  • Cyberbullying
  • Inappropriate content
  • Digital literacy
  • Virtual learning environments
  • Parental controls
  • Moderation
  • Online safety
  • Tech-savvy
  • E-learning
  • Information technology
  • Eye strain
  • Social skills
  • Multitasking
  • Interactive education
  • Health repercussions
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