Some people say that playing games can be bad for children. Others say that playing computer games can have positive effects on the way children develop. Discuss both views and give your opinion.

With the boom of technology,
video
games
are gaining in popularity among children and young adults. Some hold the belief that playing computer
games
is beneficial to their development, while the opponents voice their criticism against it due to the
health
risks it may pose.
However
, from my perspective,
video
games
significantly impact the child’s growth if played moderately. On the one hand, gaming can promote children’s
health
, whether mental or physical state. These virtual
games
are capable of easing anxiety and helping tackle some mental
health
issues due to positive chemicals one’s brain produces when they are playing.
Moreover
, multiples of
games
such
as Sudoku or online puzzles
also
foster brain development and enhance thinking capacity.
Besides
, playing
games
can be an inventive way of exercising. A case in
this
point is a game called “Ring Fit Adventure - Nintendo Switch”, which requires players to perform an abundance of physical activities and attacks in-game. Appealing these
health
benefits may seem, there are still some potential pitfalls if children play
video
games
too frequently. Even though
games
are fun and relaxing to some extent, teenagers may still stand a great chance of being addicted. Gaming addiction is detrimental to various aspects of life, ranging from the broken parent-child relationship to poor academic performance.
In addition
, in 2018, the World
Health
Organization declared it a serious mental
health
issue.
Furthermore
, most children tend to sit in front of the screen for a long time during the game sessions since only an insignificant number of these
games
are fitness ones.
Consequently
, they may suffer from eye strain, visual impairments, or other diseases
such
as obesity. In conclusion, it is undeniable that playing
video
games
may positively affect a child’s
health
since it helps them unwind and encourages exercise.
However
, they should acknowledge the appropriate amount of gaming;
otherwise
,
this
can result in severe
health
hazards.
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Topic Vocabulary:
  • addiction
  • productive activities
  • excessive gaming
  • detrimental effects
  • physical health
  • obesity
  • poor posture
  • eye strain
  • desensitize
  • aggressive behavior
  • antisocial attitudes
  • cognitive skills
  • problem-solving
  • hand-eye coordination
  • multitasking
  • educational games
  • interactive tools
  • engaging and fun
  • reinforcing academic knowledge
  • multiplayer
  • social skills
  • teamwork
  • communication
  • cooperation
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