Nowadays, more and more children play computer games. Why do you think this is the case? Is it a positive or negative development?
In the past decade, the popularity of
video
Use synonyms
games
has been increasing at a high pace. More and more youngsters spend most of their time playing computer Use synonyms
games
Use synonyms
instead
of studying and being engaged in sports activities. There are several reasons for that trend, and, in my opinion, it is a negative process that can cause serious harm to particular people and society in general.
Linking Words
Firstly
, there are quite obvious reasons for developing the situation in that way. Linking Words
Video
Use synonyms
games
themselves are more interesting and entertaining than other Use synonyms
games
, like board Use synonyms
games
. They attract the attention of more and more children all over the globe, due to their variety of genres, ability to play online with other people, colourfulness, and realism. Use synonyms
This
Linking Words
last
word ‘realism’ contains another important cause for the rising popularity of computer Linking Words
games
- their capability to substitute real life. Morden Use synonyms
video
Use synonyms
games
provide their users with a simple environment where they can achieve results faster, easier, and in a more predictable way, without any consequences if they did something wrong. Use synonyms
Therefore
, forcing more young men to choose Linking Words
this
substitute for real life.
I think that Linking Words
this
ongoing trend has definitely a negative and detrimental effect. Linking Words
First
of all, pupils, while playing, lose essential time that they could spend on their education and development, Linking Words
thus
decreasing their chances to get a well-paid job and reach a high social and financial level in the future. Linking Words
Secondly
, spending most of their time playing is harmful to their mental health. According to research conducted Linking Words
last
year, schoolchildren who spend more than 3 hours a day playing Linking Words
games
have weaker concentration, attentiveness, and Use synonyms
consequently
lower academic performance in general, than their peers who play less.
To conclude, Linking Words
video
Use synonyms
games
have become realistic and simple alternatives to the real world, which boosts their widespread all over the world. And I am sure, that it is a harmful and not positive way of developing the young generation.Use synonyms
Submitted by rioumine.a on
Unauthorized use and/or duplication of this material without express and written permission from this site’s author and/or owner is strictly prohibited. Excerpts and links may be used, provided that full and clear credit is given to Writing9 with appropriate and specific direction to the original content.