Some people believe that time spent on televiosion, video and computer games can be beneficial to children. Others believe this has a negative effects on a child. Discuss both views and give your own opinion.

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Contemporarily, with the aid of modern technologies, there are many
people
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who believe by spending
time
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on visual artificial entertainment will bring more benefit to youth
people
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,
while
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some other
people
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have the opposite value. In my opinion,
children
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should interact with their friends
instead
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of relying too much on technology.
To begin
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with, we considered two positive impacts for
children
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watching and playing video
games
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.
Firstly
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,
this
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activity will improve their creativity in terms of problem-solving skills.
For example
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, playing adventure
games
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like
mario
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Mario
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bross
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bros
,
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apply
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encourages youth
people
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to evade the enemy and make some alternate possible moves to reach the base. Indirectly
this
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experience will be used in real-life situations, so the
children
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become more resilient to face the problems. Not only enlarging creativity but
also
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practicing
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practising
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good teamwork, playing
games
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, especially with two tag teams will elevate our
children
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's capability to become sharper. Those kinds of abilities will bring useful effects for our
children
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to face real problems.
On the other hand
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, some
people
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believe that frequently playing video
games
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, will bring addiction habit to playing continuously and make
people
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become lazy.
Instead
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of using their
time
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for studying,
while
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the young generation has acknowledged
games
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, they prefer to spend their
time
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on them. It will affect their habit and following the consequences, the majority of
children
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will get bad marks on their exams. Not only reduce the capability of our
children
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but
also
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will worsen their eye's health because they spent the whole day on the screen. In the long-term approach, neither playing
games
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nor watching videos will bring more drawbacks to a child's life. In conclusion, artificial visual entertainment brings both positive and negative ways, and
children
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should spend their
time
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doing other physical activities.
Submitted by prisetiawan on

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Topic Vocabulary:
  • cognitive development
  • hand-eye coordination
  • technological proficiency
  • media consumption
  • violence and aggression
  • sedentary lifestyle
  • social interaction
  • virtual worlds
  • educational games
  • screen addiction
  • parental control
  • content curation
  • physical activity
  • time management
  • consumer habits
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