The bar chart below shows the global sales of different kinds of digital games from 2000 to 2006.

The bar chart below shows the global sales of different kinds of digital games from 2000 to 2006.
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The bar chart illustrates the
sales
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of four different categories of digital
games
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worldwide, including mobile phone
games
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, online
games
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, console
games
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and handheld
games
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, over a six-year period.
Overall
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, handheld
games
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were the most significant growth globally during
this
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period.
In addition
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, console
games
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were the second-highest in
sales
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in 2000 but became the least popular after six years.
Conversely
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, online
games
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, which had no
sales
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in 2000, became the second-highest in
sales
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by 2006. In 2000, there were only two categories of digital
games
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with
sales
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: handheld and console
games
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. Handheld
games
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gained the most
sales
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globally, with nearly $12
billion
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,
while
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the
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apply
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console
games
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had global
sales
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of approximately $6
billion
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.
Sales
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of handheld
games
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increased steadily each year, rising by around $6 to peak at approximately $18
billion
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by the end of six years.
In contrast
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,
sales
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of console
games
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decreased gradually from $6
billion
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to approximately $3
billion
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during the same period. Meanwhile,
sales
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of online
games
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and mobile phone
games
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surged from no
sales
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in 2000 to around $10
billion
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and $7
billion
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, respectively, by 2006.
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Sentences: Add more complex sentences.
Vocabulary: Replace the words sales, games, billion with synonyms.
Vocabulary: Rephrase the word "undefined" in your introduction.
Vocabulary: The word "approximately" was used 3 times.
Vocabulary: The word "around" was used 2 times.
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