The bar chart below shows the global sales of different kinds of digital games from 2000 to 2006.
The bar chart illustrates the
sales
of four different categories of digital Use synonyms
games
worldwide, including mobile phone Use synonyms
games
, online Use synonyms
games
, console Use synonyms
games
and handheld Use synonyms
games
, over a six-year period.
Use synonyms
Overall
, handheld Linking Words
games
were the most significant growth globally during Use synonyms
this
period. Linking Words
In addition
, console Linking Words
games
were the second-highest in Use synonyms
sales
in 2000 but became the least popular after six years. Use synonyms
Conversely
, online Linking Words
games
, which had no Use synonyms
sales
in 2000, became the second-highest in Use synonyms
sales
by 2006.
In 2000, there were only two categories of digital Use synonyms
games
with Use synonyms
sales
: handheld and console Use synonyms
games
. Handheld Use synonyms
games
gained the most Use synonyms
sales
globally, with nearly $12 Use synonyms
billion
, Use synonyms
while
Linking Words
the
console Correct article usage
apply
games
had global Use synonyms
sales
of approximately $6 Use synonyms
billion
. Use synonyms
Sales
of handheld Use synonyms
games
increased steadily each year, rising by around $6 to peak at approximately $18 Use synonyms
billion
by the end of six years. Use synonyms
In contrast
, Linking Words
sales
of console Use synonyms
games
decreased gradually from $6 Use synonyms
billion
to approximately $3 Use synonyms
billion
during the same period. Meanwhile, Use synonyms
sales
of online Use synonyms
games
and mobile phone Use synonyms
games
surged from no Use synonyms
sales
in 2000 to around $10 Use synonyms
billion
and $7 Use synonyms
billion
, respectively, by 2006.Use synonyms
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Sentences: Add more complex sentences.
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