Children find it difficult to concentrate on or pay attention to their studies in school. What are the reasons? How can we solve this problem?

Not being able to focus on the class is one of the inherent characteristics of youngers in their learning journeys. In my point of view,
this
can attribute to two main reasons: mismatched learning methods and the development of the game industry.
This
article will explain the reasons and give corresponding solutions. It is irrefutable that we learn differently. Some obtain knowledge through reading a lot while others prefer to listen to lectures.
However
, there is a prevalence among most of the countries nowadays,
such
that toddlers are taught in the same way.
In other words
, schools today fail to provide every student with an environment
that is
conducive to learning.
Consequently
, since they dislike what is imposed on them, they no longer pay attention to the classes in school.
Furthermore
, considering the advance in technology, e-sport is thriving nowadays.
As a result
, mobile
games
are creeping into our daily life.
Consequently
, since more toddlers are more inclined to play rather than study,
such
mobile
games
might act as a strong distraction in their studies.
However
, things are more complicated in the
first
case than in the
second
one. In the
first
case, in order to keep toddlers concentrate, we must make them enjoy the environment of learning at school.
In other words
, we must encourage and help every child to develop a learning style that fit the most.
This
involves long time communication with parents and teachers. In the
second
case, on one hand, parents must control the amount of time that their kids have spent on mobile or computer
games
thereby minimize the negative influence that
such
games
have on them.
On the other hand
, game companies should introduce a real-name system to prevent children from playing highly addictive
games
like PUBG and CSgo. To conclude, the unfitted learning style and the development of electronic
games
are the major factors contributing to poor focus in class. Parents and game companies should do their best to help.
Submitted by pengist on

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Topic Vocabulary:
  • Distraction
  • Concentration
  • Engagement
  • Curriculum
  • Attention span
  • Learning disorders
  • Interactive learning
  • Personalized learning
  • Supportive learning environment
  • Mental health
  • Organizational skills
  • Educational policy
  • Mindfulness
  • Screen time
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