Presently, children and teenagers are being influenced by cutting-edge technologies and spend more time on digital amusements rather than in real life. In
this
essay, I will provide reasons why I disagree and express my opinion on the matter. Linking Words
Firstly
, I will consider the detrimental impact on mental well-being. Linking Words
Secondly
, I will explore the sedative lifestyle which fitch computers.
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To begin
with, with the invention of the Internet and computers digital entertainment has become the most common way to relieve stress and distract our mindsets from social problems, Linking Words
subsequently
, the immense company which creates games started to add various activities that can not be done by people in real life. Linking Words
Moreover
, plenty of computer or phone games are bought by children Linking Words
although
strict age restrictions, Linking Words
thus
, obtaining detrimental data and communicating with individuals who can harm their social skills. Linking Words
For instance
, cooperative games meant to amuse adults can contain violence and obscene language that teenagers likely hear, Linking Words
consequently
, it leads to changing behaviour and learning bad habits.
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As well as
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this
, cutting-edge technologies and entertainment there do not require huge physical activities. Linking Words
Furthermore
, children who demand their growing organism in order to be strong and vent out emotions started to lead a sedative lifestyle, Linking Words
therefore
, it lead to the degradation of their body abilities. Linking Words
For example
, if school students spend a lot of time online and do not do regular exercise to maintain body health, it will be caused obesity and heart disease.
In conclusion, in my opinion, young individuals should be implicated to do more outdoor activities to preserve their mental and physical well-being.Linking Words
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