Films and computer games containing violence are popular. Some people say they have negative effect on society and should be banned. Others say they are just harmless relaxation. Discuss both views and give your own opinion.

Movies
and
computer
games
contain violence. Few individuals assume they have a negative impact on society and should be banned.
while
others claim they are just a source of relaxation. I think
this
demerits because many
movies
are very informative for every people ,
while
the masses
also
face many interpretations by watching violent films
due to
criminal advertisements.
Movies
and
computer
games
can be proved constructive in many terms of learning others' opinions , language
as well as
culture and with providing society with a great massage. It means, gaining knowledge they can use where they want.
Secondly
,
due to
a swamped ,schedule everyone needs relaxation and a refresh of the brain.
For instance
, people can spend some quality time with their friend's members by watching films and children spend time with their friends by playing
computer
games
.
As well as
child's brains become sharper by playing
games
As a result
, they relieve stress by watching
movies
as well as
they can share movie experiences with others.
Due to
spending more time on
computer
games
children become lazy because they do not take part in outdoor activities.
In other words
, nowadays children easily develop violence by watching
movies
because they have not majority that what is good for them or not. To quote an example, rap is increasing dramatically because mostly in
movies
have
this
scene.
Therefore
, They do crimes at school with friends. In conclusion,
although
watching
movies
source of entertainment we cannot ignore its drawbacks
such
as violence and
being
Change the verb form
be
show examples
more dependent on
computer
games
.
Submitted by prabhjotsingh2170 on

Unauthorized use and/or duplication of this material without express and written permission from this site’s author and/or owner is strictly prohibited. Excerpts and links may be used, provided that full and clear credit is given to Writing9 with appropriate and specific direction to the original content.

Topic Vocabulary:
  • desensitize
  • empathy
  • aggressive behavior
  • normalization of violence
  • explicit content
  • mature audiences
  • societal well-being
  • content restrictions
  • fictional violence
  • stress relief
  • personal consequences
  • outlet
  • pent-up emotions
  • censorship
  • freedom of expression
  • artistic expression
  • storytelling
  • parental guidance
  • negative impacts
What to do next:
Look at other essays: