An increasing trend nowadays is for young adults to play computer games. some people say this is negative development . Discuss and give your opinion.

In
current
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the current
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generation, all age groups are taking benefits from the technological advancement of
20th
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the 20th
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century. Despite, the countless benefits of these technologies, it is believed to have a negative
impact
over
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on
show examples
young adults. In
this
essay, I will discuss both opinions and present my viewpoint in the
conlcusion
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conclusion
explaining the negative
impact
of
computer
games
using suitable reasons and examples. There are several
factor
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factors
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due to
which it is believed that
computer
games
have
negative
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a negative
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impact
over
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on
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the
youth
.
Firstly
,
computer
games
makes
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make
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susceptible
Correct pronoun usage
them susceptible
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to addiction.
as
Capitalize word
As
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the
youth
spends
Correct subject-verb agreement
spend
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more and more time playing
games
on
computer
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the computer
a computer
show examples
, they may be
prompting teenager
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prompted
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to neglect physical and mental health, their academic responsibilities and ability to socially interact with others.
Additionally
, recent studies revealed over 65%
youth
population in
the
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apply
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society
being
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is
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prone to addiction relating virtual
games
.
Moreover
, these virtual
games
has
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have
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a negative
impact
of
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on
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ones
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one's
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physical health issues making them vulnerable
for
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to
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obesity, improper posture and strains.
However
, despite all these negative
impact
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impacts
show examples
, it is
also
believed that
computer
games
might be supporting personal development after all.
Firstly
,
computer
games
can enhance cognitive skills
such
as problem-solving,
stretegic
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strategic
planning and quick
decison-making
Correct your spelling
decision-making
, which are transferable and can be beneficial in educational and professional settings.
Secondly
, playing
computer
games
can
also
be a social activity. Multiplayer
games
offers
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offer
show examples
playing
games
with
other
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others
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, which often require teamwork and cooperation.
Thirdly
,
as
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apply
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gaming
first
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was first
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introduced as a source of escapism, benefiting
individual's
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individuals
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to unwind and relax after a stressful day. In conclusion,
although
there are many benefits
from
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to
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playing
computer
games
. There is no denying the fact, that these are generally effective
beneficial
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and beneficial
show examples
for people who have a
sucessful
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successful
career and not for young adults making them vulnerable
for
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to
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addiction,
leading
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and leading
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them
into neglecting
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to neglect
show examples
their
responsibilites
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responsibilities
. It is necessary
for
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to
show examples
spread awareness and educate students and young adults about the negative effects.
Also
, an extra step for parents in limiting
the
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apply
show examples
screen use can make a significant positive
impact
over
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on
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today's
youth
.
Submitted by nick on

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grammar
Ensure to correct minor grammatical and typographical errors. For instance, 'stretegic' should be 'strategic' and 'decison' should be 'decision'. These small errors can disrupt the flow of reading.
language usage
Work on improving sentence structure and clarity. For example, 'computer games makes susceptible to addiction' should be 'computer games make individuals susceptible to addiction'.
evidence and examples
Include more relevant and specific examples to support your main points. This will make your arguments stronger and more persuasive.
balanced discussion
The essay covers both the negative and positive impacts of computer games, showing a balanced approach to the topic.
conclusion
The conclusion neatly ties up the argument and provides a clear opinion on the topic, reinforcing the main points discussed in the essay.

Support ideas with relevant, specific examples

Examples make your writing easier to understand by illustrating points more effectively.

Examples, if used properly, not only help you get higher marks for ‘Task Response’ but also for ‘Coherence’.

When giving examples it is best to put them after your main idea or topic sentence. They can be used in the middle of supporting sentences or they can be used to start a new sentence. There is no rule for where exactly to give examples in essays, logically they would come after your main idea/topic sentence or just after a supporting sentence.

Linking words for giving examples:

  • for example
  • for instance
  • to illustrate this
  • to give a clear example
  • such as
  • namely
  • to illustrate
  • take, for example

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Topic Vocabulary:
  • Addiction
  • Neglect
  • Academic responsibilities
  • Social interactions
  • Physical health
  • Obesity
  • Poor posture
  • Repetitive strain injuries
  • Prolonged periods of inactivity
  • Improper ergonomics
  • Desensitize
  • Real-world violence
  • Aggressive thoughts
  • Cognitive skills
  • Problem-solving
  • Strategic planning
  • Quick decision-making
  • Transferable skills
  • Educational settings
  • Professional settings
  • Social activity
  • Multiplayer games
  • Teamwork
  • Cooperation
  • Communication skills
  • Friendships
  • Escapism
  • Stress relief
  • Unwind
  • Relax
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