The three pie charts illustrate the percentage of people who played electronic genres in South Korea in 2003.
Overall
, Linking Words
it is clear that
the percentage of male players was significantly higher than that of females. Linking Words
Moreover
, the most popular type of game among players was action.
In terms of age, the proportion of young participants aged 18 was the highest, at around 39%. Linking Words
Similarly
, adults aged between 18 and 36 who played electronic genres accounted for a considerably larger share than older users aged 36, at approximately 38% and 23% respectively. Linking Words
Furthermore
, the figure for male participants in different kinds of games was considerably higher than that of female players, at 72% and 28% Linking Words
correspondingly
.
Rephrase
respectively
By contrast
, the most popular type of electronic game was action, at around 43%. Linking Words
Likewise
, the proportion of people engaging in sports and racing games was fairly similar, at around 20% and 17% in that order. The figures for educational, role-playing, and other sorts of games were slightly lower than others.Linking Words