The chart below shows the global sales of different kinds of digital games from 2000 to 2006

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The provided chart illustrates the international
sales
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of various kinds of digital
games
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throughout the
6 years given
Correct word choice
6-year
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period (2000 to 2006). Units are counted in
billion
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dollars
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. All in all, from observing the provided information. It can be seen that most of the digital game types rose throughout the time given.
Nevertheless
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, only console
games
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have decreased.
To begin
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with, the most popular kind was handheld
games
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as
Punctuation problem
, as
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the
sales
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started at slightly below 12
billion
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dollars
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in 2000 and gradually increased.
However
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, it stood stable
in
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from
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2004 to 2005 and ended slightly at just under 18
billion
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dollars
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. Online
games
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started after handheld and console
games
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1 year
and
Rephrase
ago, and
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there was an incline in
its
Fix the agreement mistake
their
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sales
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. Mobile
games
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started after the other 2 years, and shared the same
sales
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with online
games
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twice, which
was
Correct subject-verb agreement
were
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in 2002 and 2004. It always had better
sales
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from online
games
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throughout the years.
Nonetheless
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, it reached approximately 9
billion
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dollars
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, which was higher than the mobile phone
games
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in 2006. In
2000
Punctuation problem
2000,
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console
games
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sales
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were less than
a
Correct article usage
apply
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half
from
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of
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handheld
games
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, which was at slightly under 6
billion
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dollars
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and
Punctuation problem
, and
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it constantly went down after that. In the end, console
games
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were the least favourite among the others.

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Vocabulary: Replace the words sales, games, billion, dollars with synonyms.
Vocabulary: Rephrase the word "undefined" in your introduction.
Vocabulary: The word "give" was used 2 times.
Vocabulary: The word "provided" was used 2 times.
Vocabulary: The word "slightly" was used 3 times.
Topic Vocabulary:
  • Global sales
  • Digital games
  • Trends
  • Emergence
  • Decline
  • Console games
  • Handheld games
  • Popularity
  • Steady increase
  • Online games
  • Mobile phone games
  • Technological advancements
  • Consumer behavior
  • Subsequent growth
  • Noticeable changes
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