In films and computer games violence has become more popular. Some people think this has negative effects on society, other think it is harmless relaxation. Discuss both sides and give your own opinion.

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Although
, there is no doubt that the popularity of violent movies and games are emerging
,
Accept space
,
it is important to take consideration of any adverse impact on
society
. Some people believe it is non-dangerous leisure activity, I support the view that visual
violence
from any media affects the mind of any
age
which is harmful for
society
. Those who advocate no harm from visual
violence
may argue that they are having
age
restriction and parents should keep an eye one their children.
For example
, in India, movies or games which contain a lot of
violence
have
age
restriction of 18 so the person who is watching have mature minds which is hardly having bad effects.
Moreover
, parents play a significant role
on
Suggestion
in
the offspring’s brought up, so the onus is on the parent, for not to get any addictions or not to get any games or movies to see which are
age
restricted.
However
, I would argue that
violence
from any media can be harmful to the
society
and any
age
of person could have a bad influence to make them commit a crime. The latter view, which many security specialist would accept, became true for those crimes who are based on movies or games and does not relate to any
age
.
For instance
, as per few police records, the murderer got motives from visual criminal serials
of
Suggestion
on
television.
Furthermore
, juvenile crime is increasing mostly in those countries where ammunitions have no strict rules. Due to
such
video games and its addiction,
child’s mind
Suggestion
the child’s mind
gets so much
negatively
Suggestion
negative
negativity
influenced, that they commit
such
heinous crime as mass shootouts. In
United States
Suggestion
the United States
,
few months
Suggestion
a few months
back a teenage kid killed many teachers and students out of revenge. In conclusion, while
a
Suggestion
an
age
restriction on visual content and parent’s observation is mandatory and vital, In my view, less strict rules for violent games and movies could have a bad influence on any aged person and it’s addiction can lead to mass destruction on
society
.
Submitted by brijennshah on

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Topic Vocabulary:
  • desensitize
  • aggressive behavior
  • glorify
  • artistic expression
  • pent-up emotions
  • media consumption
  • model for conflict resolution
  • fiction vs. reality
  • outlet for frustration
  • conclusive evidence
  • social influences
  • real-world aggression
  • interaction
  • imitation
  • controlled environment
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