Write about the following topic: In many parts of the world, shopping is no longer a way that people buy things that they need, and it has been developed into a form of entertainment. What are the reasons for this development? Is this a positive or negative development? Give reasons for your answer and include any relevant examples from your own knowledge or experience.

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In the present world, shopping has become a form of enjoyment and self-satisfaction rather than a necessity. There can be several reasons for
this
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change and
this
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essay will explore the reasons for the changes and discuss the positive or negative development associated with it. In the past,
people
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used to go shopping to fulfil their daily needs ,
however
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, the concept of shopping eventually has changed a lot. Nowadays,
people
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are going shopping to not for fulfilling their regular needs but rather than passing time in the mall, having some snacks or roaming around.
In addition
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, it is a very common trend that when an individual feels stressed or sad for any reason go
for
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to
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shops to console himself.
Moreover
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, after a hectic ,week
people
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usually can go shopping to buy their weekly needs and have some refreshments. From my personal viewpoint,
this
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is a positive development because going shopping can provide self-satisfaction, self-independence and confidence as they can use their
money
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and buy something.
On the contrary
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, there can be some negative developments in accessive shopping which can lead to detrimental effects. Too much shopping done by
people
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is now regarded as shopaholics which I personally believe is harmful to their mental health.
Moreover
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, countless unnecessary shopping is a waste of
money
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rather we can use that
money
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for deprived
people
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or some social work. To conclude, we can come to the point that, shopping has got its popularity but we should not use it as a form of wasting
money
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. Shopping is a necessity, refreshment and enjoyment but we have to keep control of it.
Submitted by rahman_rehana on

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    • Sentence 1 - Background statement
    • Sentence 2 - Detailed background statement
    • Sentence 3 - Thesis
    • Sentence 4 - Outline sentence
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    • Sentence 1 - Topic sentence
    • Sentence 2 - Example
    • Sentence 3 - Discussion
    • Sentence 4 - Conclusion
  • Paragraph 3 - Second supporting paragraph
    • Sentence 1 - Topic sentence
    • Sentence 2 - Example
    • Sentence 3 - Discussion
    • Sentence 4 - Conclusion
  • Paragraph 4 - Conclusion
    • Sentence 1 - Summary
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Topic Vocabulary:
  • consumer culture
  • leisure activity
  • technological advancements
  • online shopping
  • mobile apps
  • virtual reality
  • engaging and interactive
  • disposable incomes
  • non-essential items
  • marketing strategies
  • aggressive advertising
  • retailers
  • in-store events
  • sales promotions
  • social interaction
  • multifunctional destination
  • psychological satisfaction
  • emotional gratification
  • self-esteem
  • stress relief
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