The bar graph shows the global sales( in billions of dollars) of different type of digital games between 2000 and 2006.
The graph describes data about how much money was spent on various types of digital
games
from 2000 to 2006. Units are measured in billions of dollars
.
Overall
, it is clear that
the sales
of handheld games
were a dominant figure while
all trends witnessed a slight rise over the duration,with the exception of Console games
. Moreover
, it is also
worth noting that online games
saw significant growth despite being the lowest at the beginning of the period.
Initially
, the sales
of handheld games
represented just above 10 billion
dollars
in 2000, afterwards, it reached an increase to 5 billion
dollars
than before in the space of 2 years. Besides
that, purchasing handheld games
jumped to nearly 19 billion
dollars
at the end
of the time. Of particular note is that both figures, namely online and mobile phone games
climbed year by year in spite of the were not well known among the public, whereas
, their sales
grew to 5 billion
dollars
between 2001 and 2004. However
, the sales
of mobile phone games
and online games
recorded 7 and 9 billion
dollars
in 2004 respectively.
In contrast
, it is evident that the single rate of selling Console games
was 5 billion
dollars
at the initial point, thereafter
, it went down to around 4 billion
dollars
in 2003. Last
but not least, the dealing of Console games
was reported 3 billion
dollars
in 2004.Submitted by yoqubjonovjamshidbek23 on
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Vocabulary: Replace the words games, dollars, sales, billion with synonyms.
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Vocabulary: The word "figure" was used 2 times.
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