The bar graph shows the global sales( in billions of dollars) of different type of digital games between 2000 and 2006.

The bar graph shows the global sales( in billions of dollars) of different type of digital games between 2000 and 2006.
IELTS Writing Task Chart for The bar graph shows the global sales( in billions of dollars) of different type of digital games between 2000 and 2006.
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The graph describes data about how much money was spent on various types of digital
games
Use synonyms
from 2000 to 2006. Units are measured in billions of
dollars
Use synonyms
.
Overall
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,
it is clear that
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the
sales
Use synonyms
of handheld
games
Use synonyms
were a dominant figure
while
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all trends witnessed a slight rise over the duration,with the exception of Console
games
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.
Moreover
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, it is
also
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worth noting that online
games
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saw significant growth despite being the lowest at the beginning of the period.
Initially
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, the
sales
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of handheld
games
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represented just above 10
billion
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dollars
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in 2000, afterwards, it reached an increase to 5
billion
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dollars
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than before in the space of 2 years.
Besides
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that, purchasing handheld
games
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jumped to nearly 19
billion
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dollars
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at the end
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of the time. Of particular note is that both figures, namely online and mobile phone
games
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climbed year by year in spite of the were not well known among the public,
whereas
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, their
sales
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grew to 5
billion
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dollars
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between 2001 and 2004.
However
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, the
sales
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of mobile phone
games
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and online
games
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recorded 7 and 9
billion
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dollars
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in 2004 respectively.
In contrast
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, it is evident that the single rate of selling Console
games
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was 5
billion
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dollars
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at the initial point,
thereafter
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, it went down to around 4
billion
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dollars
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in 2003.
Last
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but not least, the dealing of Console
games
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was reported 3
billion
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dollars
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in 2004.

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Vocabulary: Replace the words games, dollars, sales, billion with synonyms.
Vocabulary: The word "figure" was used 2 times.
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