The graph describes data about how much money was spent on various types of digital
games
from 2000 to 2006. Units are measured in billions of Use synonyms
dollars
.
Use synonyms
Overall
, Linking Words
it is clear that
the Linking Words
sales
of handheld Use synonyms
games
were a dominant figure Use synonyms
while
all trends witnessed a slight rise over the duration,with the exception of Console Linking Words
games
. Use synonyms
Moreover
, it is Linking Words
also
worth noting that online Linking Words
games
saw significant growth despite being the lowest at the beginning of the period.
Use synonyms
Initially
, the Linking Words
sales
of handheld Use synonyms
games
represented just above 10 Use synonyms
billion
Use synonyms
dollars
in 2000, afterwards, it reached an increase to 5 Use synonyms
billion
Use synonyms
dollars
than before in the space of 2 years. Use synonyms
Besides
that, purchasing handheld Linking Words
games
jumped to nearly 19 Use synonyms
billion
Use synonyms
dollars
Use synonyms
at the end
of the time. Of particular note is that both figures, namely online and mobile phone Linking Words
games
climbed year by year in spite of the were not well known among the public, Use synonyms
whereas
, their Linking Words
sales
grew to 5 Use synonyms
billion
Use synonyms
dollars
between 2001 and 2004. Use synonyms
However
, the Linking Words
sales
of mobile phone Use synonyms
games
and online Use synonyms
games
recorded 7 and 9 Use synonyms
billion
Use synonyms
dollars
in 2004 respectively.
Use synonyms
In contrast
, it is evident that the single rate of selling Console Linking Words
games
was 5 Use synonyms
billion
Use synonyms
dollars
at the initial point, Use synonyms
thereafter
, it went down to around 4 Linking Words
billion
Use synonyms
dollars
in 2003. Use synonyms
Last
but not least, the dealing of Console Linking Words
games
was reported 3 Use synonyms
billion
Use synonyms
dollars
in 2004.Use synonyms
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