Movies and computer games containing violence are popular. Some people say they have a negative effect on society and should be censored. Others say they are just harmless relaxation. Discuss both these views and give your own opinion

It has long been a subject of discussion whether entertainment depicting
violence
should be censored or not. In order to see whether the former notion outdoes the latter, we need to look at both sides of the argument and
then
I will give my own opinion that why sensible measured are required for media. On the one
hand
Add a comma
,hand
show examples
some individuals believe
games
and
movies
are the major factors of enjoyment. They are
also
part of one’s social life. One can easily enjoy and spend some quality time with family and friends.
For example
, after a long day at work or school, young ones watch
movies
and play
games
either with friends or alone.
This
helps them to relax their mind.
Furthermore
, those films contain
violence
, give an insight into the crime and fiction world. People who watch these
movies
not only get to enjoy but
also
educate themselves, by knowing how the criminals work and how to prevent a crime.
Similarly
, children who play violent and military
games
, have described that they have better knowledge, how the police and military work. Notwithstanding the aforementioned rationalisation,
games
and
movies
which contain
violence
are not without concerns. The primary one stems from the fact that people really get manipulated by
movies
. They use their imaginations and try to apply the same scenario in their real life, which led them to do crimes, inspired by
movies
. A recent example of
this
was a Philippine thief who planned a heist just like a Netflix series "Money Heist". He was a big fan of that web series.
Moreover
, just like
movies
,
games
containing
violence
leave a negative impact on adolescents' minds. Since children’s minds are like sponges, it’s easy for them to absorb the information which they see and read, and whenever they come across a similar situation in real life, they behave just like models which they play in
games
. An example of
this
can be seen in America, on different occasions of the school shootings, children used "Call of Duty" game models and styles. In conclusion, even though these
movies
and
games
are sources of entertainment but their role in spreading
violence
in society is greater because people get the motivation for crimes from them.
Therefore
, these
movies
and
games
must be censored to some extent and sensible measures are needed to make them available in public.
Submitted by therana07 on

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