Video games are very popular with children. However, some parents feel that video games can have a negative impact on their children, but others believe that they may have some positive effects. How do you feel about children playing video games? Give specific reasons and examples to support your opinion.

The phenomenon of the popularity of
video
games
between different ages of
children
has aroused wide concern among various circles. Divergent as people's views on
this
issue in question may be, I personally believe that allowing
children
to play electronic
games
would bring them more benefits than drawbacks. On one hand, regarding the disadvantages of playing
video
games
, the most obvious drawbacks should be it is highly
addictions
Replace the word
addictive
show examples
to young age folks since those virtual worlds provide a mystery and exciting experience for the player that cannot able to find in the reality. To illustrate, most
children
would be easily attracted by those elements, even adults, it is difficult to completely control themselves away from the game once they are addicted. Addicts spend a lot of time gaming and neglect other important things under unawareness.
On the other hand
, there are several advantages for young game players, probably the most significant one is that would be a great education tool.
For example
, if you want to learn English, you can play some English
video
games
and talk to other foreign players.
Moreover
, there is an experiment about the affective of playing
video
games
for
Change preposition
on
show examples
children
. The result points out that some
children
playing electronic
games
for 2 hours would enhance their concentration.
Therefore
,
video
games
would be a well training and educational tool with the parents' support. Under
this
line of thinking, it seems to me that parents can teach their kids to play
video
games
properly in order to let the benefits of
video
games
would be performed.
Submitted by frankyimp on

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    • Sentence 2 - Example
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Topic Vocabulary:
  • Educational games
  • Cognitive development
  • Strategic thinking
  • Hand-eye coordination
  • Time management
  • Social skills
  • Teamwork
  • Multiplayer
  • Creativity
  • Imagination
  • Role-playing games (RPGs)
  • Physical activity
  • Inappropriate content
  • Addictive behavior
  • Parental control
  • Balanced lifestyle
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