Some people believe that violence on television and in computer games has a damaging effect on the society. Others deny that these factors have any significant influence in people’s behavior. What is your opinion?
#people #violence #television #computer #games #effect #society #factors #influence #people’s #behavior
Whereas
some people agree that the increase in violent Linking Words
scenes
that we watch on Use synonyms
TV
and Use synonyms
Computer
Use synonyms
games
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are
affecting our community, other groups believe Correct subject-verb agreement
is
that is
not impacting our Linking Words
feelings
and Use synonyms
behaviors
. Change the spelling
behaviours
This
essay believes that, nowadays, violence has become more common in Linking Words
TV
and video Use synonyms
games
. Use synonyms
As a result
, it generates a negative effect on Linking Words
society
's Use synonyms
feelings
and Use synonyms
behaviors
. Change the spelling
behaviours
This
is becauseLinking Words
,
children have been getting Remove the comma
apply
access
to violent video Use synonyms
games
since an early stage of their lives, Use synonyms
therefore
, they could interpret violent Linking Words
scenes
as normal. On top of that, we have noticed an increase in violence through Use synonyms
TV
, mainly news Use synonyms
TV
shows, resulting in a negative impact on Use synonyms
TV
consumers's Use synonyms
feelings
.
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To begin
with, Linking Words
society
has granted Use synonyms
access
to young kids to violent Use synonyms
computer
Use synonyms
games
, without considering the negative impact on their growth and behaviour. Nowadays, 5-year-old kids are playing Use synonyms
games
Use synonyms
such
as GTA San Andreas or Call of Duty. Linking Words
Access
to Use synonyms
this
kind of Linking Words
computer
Use synonyms
Use synonyms
games
in the early stages of growth impacts negatively Fix the agreement mistake
game
in
children's interpretation of reality. Change preposition
apply
As a result
, some of them can assume violent game situations as normal. Recently, research concluded, that 25% of American Kids (Under 8 years old) have Linking Words
access
to violent Use synonyms
scenes
in video Use synonyms
games
, and 20% of them will grow considering normal violent Use synonyms
scenes
.
Use synonyms
On the other hand
, Linking Words
TV
is not helping either. During the Use synonyms
last
few years, violent Linking Words
scenes
have been displayed more, affecting their consumers. The main culprits in Use synonyms
this
are the News channels. In order to obtain a raise in their rating levels, they show us more and more negative Linking Words
scenes
, Use synonyms
however
, Linking Words
these
"bad news" Correct determiner usage
this
are
impacting our Correct subject-verb agreement
is
society
, increasing levels of anxiety, depression and other negative Use synonyms
feelings
. Use synonyms
For instance
, in Argentina, older people (Main Linking Words
TV
consumers) are over-worried about every situation, and Use synonyms
this
is the result of Linking Words
TV
exaggeration.
Use synonyms
To conclude
, Linking Words
this
essay believes that the increased levels of violent Linking Words
scenes
in Use synonyms
TV
and Use synonyms
Computer
Use synonyms
Games
are affecting our Use synonyms
society
in a negative way. The main victims of Use synonyms
this
are children and old people.Linking Words
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