task 1 the bar graph shoes the golbal sales of different types of digital games between 2000 and 2006. summarise the information by selecting and reporting the main features and make comparison where relevant. task 1
The bar graph illustrates the worldwide marketing of four different kinds of digital
games
such
as mobile phone games
, online games
, console games
and handheld games
between the years 2000 and 2006. Units are measured in billions of dollars
.
Overall
, handheld games
surpassed other digital games
throughout the period whereas
console games
stood the last
. Significantly, online games
and mobile games
exhibited a trajectory upward trend.
According to
the graph,in the year 2000, console games
and handheld games
were prevalent. Handheld games
were just below 12 billion
dollars
in 2000 and reached a peak of 18 billion
dollars
in 2006.In contrast
, Console games
were at 6 billion
dollars
in 2000 gradually decreasing to around 3 billion
dollars
by the end of the period.
Furthermore
, online games
came into sales
in 2001 and were just 1 Fix the agreement mistake
sale
billion
dollars
raised to approximately 10 billion
dollars
by 2006. Additionally
, mobile phone games
showed a steady climb of about 2 billion
dollars
in 2002 to slightly over 6 in 2006.Submitted by drnivyamohan1992 on
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Vocabulary: Replace the words games, dollars, billion with synonyms.
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