Some people believe that violence on television and in computer games has it damaging effect on society others deny that these factors have any significant influence on people's behavior discuss views and give your opinions

It is argued whether online
games
and television have harmful effects in terms of violence on
people
or they have no drawbacks to society's behaviour. A group of individuals present the view that violent computer
games
and TV might have negative impacts and
people
,
whereas
others have different ideas. I strongly agree with the former opinion. On the one hand, some
people
justifiably argue that playing action online
games
and watching criminal TV shows have negative effects on individuals, especially teenagers and
children
. Because they want to imitate characters as role models.
As a result
, it leads to committing crimes. So these kinds of movies and online amusement are harmful for the future of society because these generations will grow up creating that.
For example
, research shows that
children
who have played criminal online
games
will react to violence in adulthood.
On the other hand
, another group of
people
claim that these harmful effects can be neglected. They insist that it does not have any significant influence on humans, as
this
group considers computer
games
just as entertainment.
However
, I do not find
this
argument convincing as I believe that playing violent
games
, even as a hobby, can change the public's mindsets and affect their behaviour unconsciously.
For instance
, when
children
play Batman
games
, they see the main character as a superhero, and they will mimic his actions.
To conclude
, in my view, watching violent media has a seriously negative impact on
people
's attitudes and behaviours.
Moreover
, video
games
encourage society, especially teenagers and
children
, to engage in violence in reality.
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coherence cohesion
Ensure each paragraph begins with a clear topic sentence to improve logical progression.
task achievement
Provide more specific examples or studies to strengthen your arguments.
task achievement
Work on the clarity of ideas by using a more varied range of vocabulary.
coherence cohesion
You have a clear introduction and conclusion, which nicely frames the essay.
task achievement
The task is well-addressed with a balanced discussion of both views.
task achievement
Main points are relevant and supported by explanations.
Topic Vocabulary:
  • proliferation
  • desensitize
  • empathetic response
  • aggressive behavior
  • formative years
  • impressionable
  • catharsis
  • media psychology
  • mixed results
  • family environment
  • genetics
  • regulatory bodies
  • rating systems
  • vulnerable demographics
  • inappropriate content
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