The pie chart provides the data on players of video
games
in South Korea in 2003.
Use synonyms
Overall
, males made up the majority of gamers and Action Linking Words
games
were chosen more in general.
As the graphs show, men overcame women in terms of playing different genres of it, with 72% and 28% respectively. Use synonyms
Moreover
, South Korean players who were over 36 years, played less , with only 23% in total, Linking Words
while
teenagers who were under 18 years old preferred to play more(39%).
Linking Words
In addition
, only 7% of Korean gamers chose to play Linking Words
games
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such
as Education and Role play, with 6% who chose to enjoy other types. Meanwhile, Action Linking Words
games
were the most popular type of Use synonyms
games
with a significant 43% in total. Playing Use synonyms
games
which is related to cars and racing wasn't as widespread as Action, with just 17%. Use synonyms
Also
, sports Linking Words
games
were quite popular in that area Use synonyms
with
20% in 2003.Punctuation problem
, with