ome people regard video games as harmless fun, or even as a useful educational tool. Others, however, believe that video games are having an adverse effect on the people who play them. In your opinion, do the drawbacks of video games outweigh the benefits?
It is sometimes argued that playing is more than a distraction.
Nevertheless
, with the growing popularity of gamification in learning, whether gaming can have a beneficial effect on young children
has become a topic of widespread debate. Personally, with proper supervision, I think gaming has a
potential to increase Correct article usage
the
children
’s motivation in learning and their development
in various domains.
To begin
with, play is not without its benefits when it comes to increasing children
’s intrinsic motivation to learn. This
is because, during play, young children
are actively constructing their problem-solving skills
. In this
way of learning, children
are in a state of flow, immersed in the learning activities and more open to challenges. Take learning vocabulary as an example, puzzle and word association games
can actively encourage students to guess word meanings so that they can easily learn new words and concepts. Furthermore
, a recent study, related to educational psychology, found that gamification can increase a sense of self-relatedness, which in turn, can motivate children
to excel in academic subjects.
Equally worth mentioning is that engaging in play activities can help children
develop their cognitive, emotional, and social skills
. In terms of cognitive development
, games
are associated with problem solving
Add a hyphen
problem-solving
skills
. Simulation games
such
as flight simulation allow children
to master complex skills
through self-exploration. As for emotion
Replace the word
emotional
development
, games
require children
to have emotional regulation skills
as well. Take chess as an example, it requires not only tactics,
but Remove the comma
apply
also
good control of spontaneity. Numerous chess masters are known for their ability to think and react rationally during competition. As for social development
, it is worthwhile to note that gamification can facilitate students’ social participation in the classroom, and, hence
, enhance their communication and social skills
.
In conclusion, I envision gaming will continue to play an active role in education because of its positive impact on motivation and all areas of a child’s development
. Of course, this
requires adequate guidance to prevent children
from addiction to playing games
.Submitted by Peter Chan on
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