Some people believe that violence on television and in computer games has a damaging effect on the society. Others deny that these factors have any significant influence on people's behaviour. What is your opinion?

some
people
claim that playing video
games
and watching some televisions show are increasing violence and its influence on society in a negative way
however
others disagree and their opinion is that these media are actually the factor of assault in the world. From my point of these publishing are not detrimental to real life.
Firstly
I personally believe a nation's action in public comes from their motive not because of what they see on
television
or in
games
.
that is
to ,say if someone is actually damaging the nation and intentionally hurting citizens
that is
not because of TV or computer
games
but due to that person's character and education.
although
it is widely believed violent
television
accustoms watchers to curtly I doubt
this
opinion because reasonable and intelligent crowd treat others humanity way irrespective of what they have seen or heard in fictional characters.
moreover
,video
games
and
television
can aid culture in the reduction of crime by providing a safe outlet for abrasiveness. in other ,words harsh population might fight in virtual reality
instead
of doing those actions in public places and
this
way it is not just helping these
people
but
also
steering civilization to become safer in the long term perspective.
finally
despite numerous claims and assumptions about the negative effects of computer
games
and televisions I have never seen any correlation between
people
's behaviour and media. Taking everything into consideration, I would say that attack in contemporary media has no substantial influence on
people
's behaviour.
Television
and computers are not the main factors that shape personal character, and they can even be useful in reducing the level of brutality.
Submitted by MOHAMMADASADI711 on

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Topic Vocabulary:
  • pivotal
  • desensitize
  • catalyst
  • predisposed
  • harmless outlet
  • distinguish
  • controlled environments
  • empirical research
  • minimal or no direct correlation
  • socio-economic status
  • predisposition
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