Video games are very popular with children. However, some parents feel that video games can have a negative impact on their children, but others believe that they may have some positive effects. How do you feel about children playing video games? Give specific reasons and examples to support your opinion.

There is no doubt that these days the spread of video
games
among children is enormous. The question is, what are the advantages and disadvantages of playing electronic
games
for younger people? In
this
essay, I am going to discuss both views and I will provide my own analysis and draw a conclusion. In terms of the negative side, some people believe if children play electronic
games
it will be a downside for them. The main reason given to support
this
claim is that they will not do anything helpful to them because they just want to play. To illustrate, after they come from school the first thing they will consider doing is playing Playstation on Nintendo.
In other words
, he will not utilise his time to do something useful.
Hence
, he better used his time correctly
such
as reading a book or helping his family.
However
, others strongly believe that if children play electronic
games
, they will be some advantages.
Firstly
, if they play useful
games
.
Submitted by abo_adba6 on

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Include an introduction and conclusion

A conclusion is essential for IELTS writing task 2. It is more important than most people realise. You will be penalised for missing a conclusion in your IELTS essay.

The easiest paragraph to write in an essay is the conclusion paragraph. This is because the paragraph mostly contains information that has already been presented in the essay – it is just the repetition of some information written in the introduction paragraph and supporting paragraphs.

The conclusion paragraph only has 3 sentences:

  • Summary
  • Restatement of thesis
  • Prediction or recommendation

Example:

To summarize, a robotic teacher does not have the necessary disciple to properly give instructions to students and actually works to retard the ability of a student to comprehend new lessons. Therefore, it is clear that the idea of running a classroom completely by a machine cannot be supported. After thorough analysis on this subject, it is predicted that the adverse effects of the debate over technology-driven teaching will always be greater than the positive effects, and because of this, classroom teachers will never be substituted for technology.

Start your conclusion with a linking phrase. Here are some examples:

  • In conclusion
  • To conclude
  • To summarize
  • Finally
  • In a nutshell
  • In general

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Topic Vocabulary:
  • Educational games
  • Cognitive development
  • Strategic thinking
  • Hand-eye coordination
  • Time management
  • Social skills
  • Teamwork
  • Multiplayer
  • Creativity
  • Imagination
  • Role-playing games (RPGs)
  • Physical activity
  • Inappropriate content
  • Addictive behavior
  • Parental control
  • Balanced lifestyle
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