The bar chart illustrates the
sales
of four main types of digital Use synonyms
games
during the period from 2000 to 2006 around the world.
The most significant change is that mobile Use synonyms
games
passed online Use synonyms
games
in 2005; Use synonyms
however
, online Linking Words
games
suddenly surged from roughly 5 to 10, in 2005 and 2006 respectively. It is Use synonyms
also
interesting to note that online Linking Words
games
had 0 billion Use synonyms
sales
globally in 2000, Use synonyms
while
it now has the Linking Words
second greatest
share of the digital Add a hyphen
second-greatest
games
market.
Another notable trend is console Use synonyms
games
, Use synonyms
It
started with the second most Correct pronoun usage
They
sales
(6 billion) in 2000, Use synonyms
while
they gain a downward trend during the period from 2000(6billions) to 2006(3 billion). Linking Words
In contrast
, handheld Linking Words
games
had a stable increase throughout the period.
Use synonyms
Overall
, handheld Linking Words
games
remains its dominant market position since 2000, and online Use synonyms
games
and mobile phone Use synonyms
games
are now second and third place in the market. The least Use synonyms
sales
are console Use synonyms
games
, and it is still declining every year.Use synonyms
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