IELTS Writing Samples by topic

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The chart illustrates the worldwide sales of 4 types of digital games in billions of dollars between 2000 and 2006.
The bar chart illustrates the number of global Sales in four types of digital game from 2000 to 2006. Overall, it can be clearly seen that global sales in handheld games showed the highest proportion in all period; where

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The chart illustrates the selling of digital games by four categories over the world during the period from 2000 to 2006.
The bar chart illustrates the world sales in different types of games in billions of dollars from 2000 to 2006.
The bar graph represents the global sales of a four different types of digital games: Mobil phone games, Online games, Console games, and Handheld games, over a 7 years period between 2000 to 2006 indicated in billions o

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The graph given illustrates data on the global sales of different types. The graph relates from 2000 to 2006 between 0 and 18. Overall, the number of figures in 2006 was more than the number of cases in 2000. According t
The bar graph illustrates sales in billion dollars of different versions of digital games globally from 2000 to 2006 in four categories Mobile phone, Online, Console, and Handheld.
The bar charo provide an information about different kind of games in global sales from 2000 to 2006.
The bar chart compares the four types of digital games in terms of overall sales in billions of dollars in the world from 2000 to 2006.
The bar chart provides information regarding how much mobile, online, console, and handheld games have been sold worldwide from 2000 to 2006.
The bar graph illustrates the information about the sales of four different categories of digital games (including mobile phone games, online games, console games and handheld games) in glob from 2000 and 2006.
The provided bar graph depicts the variety of different types of digital entertainment games from the year 2000 to 2006 that had been sold. The data is given in billions of dollars and it can be split into two trends, u
The provided bar chart gives information about the sales of globalisation in four categories among digital games, namely, mobile games, online gameplay, consoles,and handheld devices, from 2000 to 2006. The data is measu
A glance at the bar chart provided the global sales of four different kinds of digital games including mobile phone games, online games, console games and handheld games from 2000 to 2006.
The bar graph depicts the global sales of different types of digital games between 2000 and 2006.
The bar chart illustrates globally the trade of various types of digital games in terms of billions of dollars from 2000 to 2006.
The graph describes data about how much money was spent on various types of digital games from 2000 to 2006. Units are measured in billions of dollars.
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