The following charts illustrate electronic gaming trends in South Korea in 2006. The first outlines the gamer age groups and gender demographics. The second indicates game type preference.
A glance at the given bar charts reveals the drifts
as to
electronic Change preposition
in
games
in South Korea in 2006. The first graph elucidates how old Korean
gamers
were and their genders, while
the second
one gives a breakdown for
which type of Change preposition
of
games
they rated as their preferred games
.
Overall
, the maximum number
of both male and female electronic gamers
was from 20 to 29 years old. And role-playing games
were the most popular favorite
among Change the spelling
favourite
Korean
gamers
.
As can be seen from the first chart, there was approximately a third
of gamers
at
the 20-29 Change preposition
in
age
group who was male and just one in ten Korean
gamers
in this
category was female. Regarding the male gender, the second
-largest number
of gamers
was at the age
of 13-19, obtaining nearly 8% and 10% difference with the age
group under 12 and above 30 respectively. As to the female category, the figure of gamers
in the first position was 2% higher than the second
position which went for the 13-19 age
group and doubled the number
of persons under 12 years old. There was merely a tiny proportion of individuals above 30 years old playing electronic games
in Korean
at the time given.
As shown in the second
graph, the percentage of gamers
choosing role-playing games
to be their preferred ones accounted for one half
of the total Add a hyphen
one-half
number
. Action games
were voted the favored
Change the spelling
favoured
games
by 20% of gamers
, obtaining a minor difference with
strategy Change preposition
from
games
. The number
of gamers
rating simulation games
as their desirable games
took up a small volume and a very tiny proportion of individuals opining
that they preferred other kinds of Wrong verb form
opined
games
.Submitted by Thảo Mộc on
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Linking words: Don't use the same linking words: "second".
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Common mistake: Your writing should be 150-250 words.
Vocabulary: Replace the words games, korean, gamers, number, age with synonyms.
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Vocabulary: The word "charts" was used 2 times.
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Vocabulary: The word "graph" was used 2 times.
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Vocabulary: The word "give" was used 3 times.
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Vocabulary: The word "difference" was used 2 times.
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Vocabulary: The word "number of" was used 4 times.
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Vocabulary: The word "proportion" was used 2 times.
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