IELTS Writing Samples by topic

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The bar chart provides information regarding how much mobile, online, console, and handheld games have been sold worldwide from 2000 to 2006.
The bar graph illustrates the information about the sales of four different categories of digital games (including mobile phone games, online games, console games and handheld games) in glob from 2000 and 2006.
The provided bar graph depicts the variety of different types of digital entertainment games from the year 2000 to 2006 that had been sold. The data is given in billions of dollars and it can be split into two trends, u
The provided bar chart gives information about the sales of globalisation in four categories among digital games, namely, mobile games, online gameplay, consoles,and handheld devices, from 2000 to 2006. The data is measu
A glance at the bar chart provided the global sales of four different kinds of digital games including mobile phone games, online games, console games and handheld games from 2000 to 2006.
The bar graph depicts the global sales of different types of digital games between 2000 and 2006.
The bar chart illustrates globally the trade of various types of digital games in terms of billions of dollars from 2000 to 2006.
The graph describes data about how much money was spent on various types of digital games from 2000 to 2006. Units are measured in billions of dollars.
The bar chart illustrats that the profit of sales in the world with currancy billions of dollars for various digital games types from 2000 and along six years.
The bar graph demonstrates the number of worldwide sales in billions of dollars of several types of digital games in the period 2000 to 2006. Overall, mobile phone games, online games, and handheld games indicated an up
The chart illustrates data about the worldwide trades of various types of numerical games during 6 years from 2000 to 2006
The graph compares the number of dollars in billion globally spent on four divided devices of digital games over a period of 6 years.
The given bar chart delineates different type of digital games such as mobile phone games, online games, console games and handheld games that were sold globally in billions of dollars during the period of 2000 and 2006.
The bar chart compares the turnover in dollars from sales of video games for four different platforms, namely mobile phones, online, consoles and handheld devices, from 2000 to 2006.
The bar charts illustrate the worldwide sales of 4 kinds of digital games( mobile phone, online, console, and handheld games) by billions of dollars in 6 years.
The bar graph gives information about the global sales (in billions of dollars) of four types of digital games over the seven years period.
Three out of four platforms of video games rose each year, leading to a significant rise in total global revenue over the 7-year. Sales figures for handheld games were at least twice as high as those for any other platfo
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