In recent years, the issue that children and teenager play more and more computer games has drawn extensive attention. Many parents believe that computer games have negative influences on children and they should control the amount of time that children spend on computer games. Personally, I think computer games have a number of positive effects on children despite its limited disadvantages.
As we move into twenty-first century, the technology is affecting many areas of life, and how to spend leisure times are no exception. It is apparent that children and adolescents spend more time playing computer or video games than ever before, which may wary many parents. I completely agree with this statement, and in this essay, I will try to outline on the detrimental effects computer games have on youths.
In contemporary settings, computer-based games have gained popularity among youngsters all over the world. Under this circumstance, some people believe that such games have hardly any educational value and could even be harmful to children. I completely agree with them.
These days computer games are very popular between all people, in specifics children, but parents argue that has little educational value and it will be harmful for children. Although I am disagree with this idea, there are a few bad aspects in computer games that I think parents should care about.
These days computer games are very popular among all people, in specifics children, but parents argue that has little educational value and it will be harmful to children. Although I disagree with this idea, there are a few bad aspects of computer games that I think parents should care about.
The upsurge of popularity of computer games among young teenagers has raised several concerns regarding academic performance of young teenagers. Impact of these games on the juvenile minds has been seen by some parents as positive outcome in terms of educational value, while the physical and psychological issues associated with them are not worth ignoring. Being an education activist myself, I staunchly believe that the computer games have negative impact on health and academic career.
Playing computer game as a hobby is enjoying an upsurge of popularity among young teenagers worldwide. Some guardians argue that the computer games worth is very low rather then children's study and it has furnished to harmful effect of physical and mental development of teenagers.
It’s no news that computer games are one of the trending activities practice today. The purpose of the game is for recreation, but recent reports have shown how addicting this activities are. Researched made reported that the psychological dependency on this games are creating a bane on the mental and psychical development of children.
In the nature of the digital era, computer games are highly favoured by almost every age group and common in the entire world. The parents assume that it has less important value in terms of learning and will have detrimental impacts on juveniles. This essay agrees with the notion as computer games make them isolated and aloof and make them prone to illnesses due to the sedentary lifestyle.
In the world of the digital era, computer games are extensively in demand by almost every age group and common in the entire nation. The assume that it has less important value in terms of learning and will have detrimental impacts on juveniles. I agree with the notion that computer games make them isolated or aloof and become prone to illnesses due to the sede lifestyle
Playing video games of various genre is becoming increasingly popular among individuals of all ages. One widely held view by parents consider such play as intellectually lazy and maintains that e-games instil aggression, isolation and depression among the people. Contrary to this view, I strongly think that computer games strengthen cognitive skills in the player just as well as academic courses.
In this era of computers, computer gaming has caught the attention of all group of ages and nationalities. However, parents believe that this has a very low educational value and will affect children adversely. I agree with this statement that gamming has an adverse effect on children. Gamming can influence a individual's behaviour and mental development negatively.
Computer games have become increasingly popular in an age of mobile devices and advancing graphical interfaces. While some claim there is educational value in these games, I would side with those decrying the propagation of a passive lifestyle.
Digitalization causing computer games to be popular mainly among children. Even though it has the advantage of enhancing cognitive intelligence, it is more hazardous to the human eye and brain due to excessive use of digital media. So I agree with the given statement.
Electronic entertainments have recently spread to a wide range of global customers, including a variety of ages. From pessimistic thoughts, parents argue that video game is detrimental to there children in terms of education and health. I completely agree with those decrying the propagation of computer games.
Nowadays, children are very much addicted to games, which has become a concern for parents all over the world. They think it is affecting their kids and it has no value in education. Though there are arguments, I radically agree that gaming habit is not doing any good to humankind. This essay will discuss the views and explain why I think so.
Online games are prevalent for all generations and societies however parents argue that the academic benefit is limited and will have negative consequences for children. I partially disagree because although games are age-related, they can expose children to harmful sites. This essay will illustrate how the younger generation can benefit educationally from games and how the popularity of games maybe be harmful to them.
In this current day and age, games have been considered a major sports activity. Additionally, countries around the globe have seen a significant rise in the popularity of these playing stations. While some believe this has little to no educational value for children and others disagree with this statement. In my opinion, controlled amounts of playing should not be discouraged.
In the world of the digital era, computer games are extensively in demand by almost every age group and common in the entire nation. The parents assume that it has less important value in terms of learning and will have detrimental impacts on juveniles. I agree with the notion that computer games make them isolated or aloof, and they also become prone to illnesses due to the sedentary lifestyle.
The popularity of computer games almost for all generations lead to anxiety in parents with thoughts that these are not helpful for educational purposes for their children. Personally, I completely disagree with this point of view, for a range of reasons that will support my stand with valid arguments in the following paragraphs.