Introduction: In today's digital age, it is evident that a significant number of students prioritize computer games over physical activities. This growing trend raises concerns about the potential negative impact on their health, academic performance, and overall well-being. To tackle this issue effectively, it is crucial to understand the underlying reasons and implement practical strategies to encourage a healthier balance between virtual entertainment and physical engagement. Body: Sedentary Lifestyle and Convenience: One primary reason students prefer computer games is the allure of a sedentary lifestyle. Video games offer convenience, entertainment, and immediate gratification within the comfort of their homes. The appeal of virtual adventures and immersive gameplay often outweighs the effort required for physical activities. Peer Influence and Socialization: Another significant factor contributing to the preference for computer games is peer influence. The social aspect of gam...